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[038] GMTK Space Hacker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1286 | 3.737 | 3.737 |
Overall | #2196 | 3.263 | 3.263 |
Creativity | #2224 | 3.368 | 3.368 |
Enjoyment | #3591 | 2.684 | 2.684 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
From Ship to Room to Data to Task, each step is smaller than the last.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
matching game?
Fundamentally, the concept is very interesting. I know you said you had more mini games planned, so I would really like see the game as intended. I imagine each step down the line would have it's own unique mini game, and maybe have a timer to add some tension to complete the hacking process quickly.
With what you managed to get done though, very good job!
Hey! This is a super cool game! I saw you said you didn't have time to finish the mini games, thanks for the context. The other mini games definitely would've filled out the game. As it stands though, the game looks and feels great. It's very sleek and very smooth. Way to go, you did an awesome job!
This is really cool! Got a little too repetitive for me after the first room and a half, but definitely liked the concept! Liked the art a lot too!
Cool idea hacking a ship, but would benefit from some variety. If the match game developed into a collection of many different minigames perhaps. I imagine you had a bigger scope in mind, but the time crunch of a jam limited you. Cool start of a potential game!
I really like this idea! Ambitious for 96 hours, but what's there works well and is clean. Now if you added some variation, maybe with having to do task on larger scales also while solving the mini-games, this could really become something cool ;)
I like this one! Visual style was well balanced. The minigame concept is very fun and would love to see more variation. Having some sort of stakes/consequences to failing or a time constraint would have added to the difficulty and made this more interesting. Overall great job!
interesting take on the theme