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A jam submission

Scale MasterView game page

Submitted by HeroCreep — 1 hour, 30 minutes before the deadline
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Scale Master's itch.io page

Results

CriteriaRankScore*Raw Score
Style#57582.0832.250
Enjoyment#58891.9292.083
Overall#60242.0322.194
Creativity#60852.0832.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player can resize himself and several objects to complete the levels

Development Time

96 hours

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Comments

Submitted

Platforms are in my opinion too small for the speed of the character (by the way, I like how fast the character moves). I don't know if wall jump was intended in game or not, but made game too easy. Otherwise nice game and looks good - simple but elegant - perfect for game jam game.

Submitted

This has good potential for a 3D platformer game and the levels (lighting / post-processing effects) looked gorgeous, great job! The key component of a 3D platformer game are the controls and those were off sadly; the jump was too floaty and the surface colliders were too unforgiving / 'slippery'. I was also able to glitch onto the wall and kind of wall climb near the end of level 1, which was actually a blessing as I was getting mildly infuriated with the controls haha.

Personally, the village presentation feels totally out-of-place to me, but that aside, the camera definitely needed to be zoomed in, or the player otherwise brought closer to the quest-givers.

Congratulations on being part of the jam though, and I think with some improvement to the controls, there could definitely be possibilities for post-jam development.

Submitted (2 edits)

I didn't really get how to play the game. It looks really fun though! I think it would be good to have the camera zoomed in more on the action?

Submitted

The beginning of the game was almost impossible to figure out. The camera is so far from where the people with the quests are, you can barely see them and its just as hard to hover you mouse on it and click the first level. I would also say that the movement, mostly the jumping, is very floaty. Couldn't get through the door on level two because I couldn't shrink enough to jump without hitting the ceiling so I just kept falling into the lava. Good job on finishing a game though! Love the glowing effects too!!

Submitted (1 edit)

I was able to get into the level 2 room, due to the floaty jump as you noted, I wasn't able to complete it. You have to shrink yourself right down (keep pressing R until you can't any more) and then jump on the right-side of the opening. For some reason (I suspect a misplaced collider), I could only seem to get through the right-hand side of the opening, not the left (and possibly not the middle either).