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Factormanus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1801 | 3.500 | 3.500 |
Overall | #4421 | 2.595 | 2.595 |
Creativity | #5419 | 2.357 | 2.357 |
Enjoyment | #5909 | 1.929 | 1.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The whole idea was requiring the player to keep scaling their actions more and more without any help from automation,. also it's about building too.
Development Time
48 hours
(Optional) Please credit all assets you've used
Kenney - background paper texture
Collin Robbins of Parli - the music
My friend Meridian for the art, as well as HotDog and Bram on discord for some concept art
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Comments
Really really cool aesthetic and music. I could totally envision the music scaling as your factory scales. Hope you get a chance to finish it up after the jam. I'd love to play the finished version!
I will let you know when I release it!
I like the paper style!!
a little confused on what to do at first, but I figured it out pretty quick. the first time I heard a sound come from a machine it jumped scared me lol, but the music you make in the game is really sick, and I loved the art. not sure what all the stuff was doing on the ground, but I'm assuming that that's what you meant by you didn't finish it in time. good job though!
lovely art
Thank you!!!
BOMBACLATTTTT
This is a great looking game, the music is cool too!
turned out pretty cool, i couldnt get some of the materials im not sure if it was not enough clicks, but its a fun clicker
Thanks for playing! the only materials currently available to generate are Wood, Stone, Gold, Iron and occasionally it will let you get charcoal.. the game is just woefully incomplete, but if you're curious about seeing where it goes, give me a follow because i really resonated with this game and intend to keep working on it!