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A jam submission

Cappy & Tappy: Temple of PerilView game page

Build & Climb! Help Cappy escape the crumbling temple!
Submitted by DeclanMorrison, dairykillsme, Oliver Philbrick — 12 hours, 29 minutes before the deadline
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Cappy & Tappy: Temple of Peril's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#84.5334.533
Style#94.7504.750
Enjoyment#234.3504.350
Creativity#304.5004.500

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
One player builds the level, as the other player "scales" it.

Development Time

96 hours

(Optional) Please credit all assets you've used
SFX: The Ultimate 2017 8 bit pack by Swiss Arcade Game Entertainment

All other assets made by us

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Comments

Submitted(+3)

Really Really nice job here! It felt like you took the proper steps to polish the core mechanic early and were able to build off of that. This would go great as an Ultimate Chicken Horse type party game!

Submitted(+3)

I really love the art style here, even completed with a charming cinematic color palette! Feels very Indiana Jones-ish. The mechanic of building and scaling with differing character can be build into a very interesting couch co-op game, for real! Great job on this game. :)

(+3)

i love this game!!!! the music has been stuck in my head for two days straight and i am determined to git gud

Submitted(+1)

Wow, it's very fun and challenging, and the block destruction mechanic is very cool too! And it's really nice to be able to unlock all levels too.

Developer (1 edit)

I'm glad you liked it! One of our programmers George was determined to get the block breaking effect working and I had my doubts, but now it's one of my favorite mechanics

(+3)

SUPER cute and fun!!! Love the dance Cappy does when you don't move around for a minute... caught me off guard lol.

Submitted(+3)

Even though you pitch this as a multiplayer game, playing this solo had that tingling feeling of both sides of your brain firing at once! I never knew how much I wanted to play Tetris and a 2D platformer at the same time until now! It felt great to have the tension of the water rising close to you and having to solve block/platforming puzzles on the fly, and then being rewarded for a well-placed grab jump with a bit of breathing room (much like clearing lines in some upside-down version of Tetris).

Really the only things I would want to change is for the platforming character to have a little slower side to side acceleration (the movement is so snappy with kbm that I felt like I was constantly on the edge of running off blocks, possibly not an issue for controller), and maybe for the bespoke levels to have a set order of blocks (feels like sometimes you can have a good or a bad run of blocks).

(+5)

Seriously fantastic! Great music, plays great single or multiplayer, challenging but not frustrating, love the art and all the levels/modes - not to mention that sweet idle animation. Impressive work y'all.

Submitted(+4)

Super Cool! I played it with myself but I seems like it will be even more fun with a friend! Excited to try it out!

Submitted(+4)

Yeah okay stop the presses, I think we have a winner because HOW DO YOU DO THIS IN FOUR DAYS

Submitted(+2)

Super fun! 10/10

Submitted(+3)

The art is so detailed! Really nice work :D

Submitted(+3)

Awesome concept! The save mechanic being tied to the water level and the position of the block was really cool, and had my head spinning

Submitted(+3)

I felt like I was making my own level while I was playing. This is great! Really like the music too. Kind of forces you to think outside the box.

Submitted(+4)

WOW. This is incredible!
The art style is very pretty! The music fits very well with the gameplay. The gameplay is very fluid and polished. The game is hard (In a good way!) and has a high skill celling! I only have one thing to say: I think there should be a dedicated grab button, because sometimes, it feels like the grab mechanic is fighting against you.

Good job team!!!!

Submitted

Knew it!!! Good job!!

Developer(+1)

Haha thank you! Your first comment really warmed our hearts and grew our confidence in showing this game to others :)