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Potions of Proportions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1871 | 3.485 | 3.485 |
Overall | #2282 | 3.232 | 3.232 |
Creativity | #2425 | 3.303 | 3.303 |
Enjoyment | #2841 | 2.909 | 2.909 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In "Potions of Proportions," players use size-altering potions to solve puzzles and navigate a crumbling tower
Development Time
96 hours
(Optional) Please credit all assets you've used
Sound from Freesound and FreeSFX
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Comments
The levels need some work so that you can clear them without having to cheat, but I love the artstyle and the theme fits really well!
Thank you for your feedback! We'll definitely work on improving the levels to make the gameplay more enjoyable. We're thrilled that you loved the art style!
I love the art and that there's an element of trajectory to throwing the potions! That's cool you guys put a cheat code too!
Our artist poured a lot of creativity into the visuals, so we're glad you loved the art! Thanks for playing and enjoying our game!
A very interesting idea. The puzzles are really good but sadly I got stuck on the fourth level so I used the cheat codes to see the other levels. The art looks amazing, great job!
Thank you for playing, we're glad you like it!
Fun game and great work! Got stuck on the fourth level but cheesed my way to the finish since I was too dumb to figure out the puzzle lol. Great artwork, audio and overall concept!
In alchemy we don't call it cheese, we call it ... deploying advanced problem solving techniques ^___^'
Glad you liked it and thank you for playing!
The art and polish do show for a lot, but I also got stuck on the 3rd level unfortunately. :(
Thank you very much, our artist indeed put a lot of effort 💪!
And sorry to hear you got stuck, yeah we were tight on time and didn't polish some of the rough edges. If you still want to see other levels you can use dev cheat code - press L to go to the next level
I got stuck on I think the third level? ( The one with the water bridge). I wish there was a way to cancel out of the potion throwing because sometimes it was very annoying to waste a potion and then start all over again. I also think some of the trajectories you had to make were a little too precise. I really like that you had to use trajectories though I think that makes this game really unique for this jam! Also nice art :)
Thank you for playing! And sorry to hear you got stuck, yeah we were tight on time and didn't polish some of the rough edges. If you still want to see other levels you can use dev cheat code - press L to go to the next level