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sporge

27
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A member registered Oct 12, 2017 · View creator page →

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Honestly well made! I did get stuck in the ground falling too far at one point not sure what engine you are in but if you have a way to put continuous collision on the player that might help! Really fun though!

Honestly fun! Though I think having to repair all or nothing is a bit much, I got to a point where I just couldn't afford repairs a couple levels in a row and died that way.  

I like the simple style, it is really cohesive. Gameplay needs more of a monkey wrench though, weirder shaped buildings or something.

It did work on browser for me if it helps I'm on chrome on windows. I like the look of the game overall, my only issues was I felt like just speeding past things was easier than using the sonar.

The art and polish do show for a lot, but I also got stuck on the 3rd level unfortunately. :(

I think a bit more focus on how the player handles is needed, but looks good, and the scaling mechanic was polished.

I like the look but the mechanic felt like you just had to turn everything on for the most part. The spikes got too frustrating and could kill you on the side which fells wrong sometimes.

Thanks for being encouraging haha. Just definitely did better last year. I think I set aside time better then too, just such a short time, scope is always the biggest challenge haha

It does remind me a bit of baba is you, but platformer instead.

This was a strange one. I think the glitchiness of some physics is my only real gripe. I really like the game. Also are there no inspectors see the um skeleton in the milk?

It might sound weird but I was trying to think about how to move in the regular world, before going to mirror cause I was bad at the mirror controls. 

I like it but without reading was hard to figure out why things were breaking. I also think this might work better as a touch screen game.

The art here is really great!

I liked this one quite a lot. Least favorite part is catching and throwing the ball again in air.

Really cute aesthetics, but very hard.

I really liked this one!

I really liked this one, the hardest thing I think was judging how close/ the size of some of the objects when starting out. But quick to get back into the action so not a huge problem. I think what is missing is a progression of difficulty as time goes on.

Visuals are clean, though the red X's I thought were things to avoid at first. Cute but a tad repetitive, likely too slow to build in challenge so a bit of a pacing issue. Could use sound or music.

Really nicely polished. I die too much though haha

Overall looked cool, maybe like constellations or forming stars, but the actually gameplay does get pretty repetitive.

Really cute one!  I liked how the different characters move differently, makes it a thinker.

I do think you want to remove the enemy friction the enemy ball got stuck between a triangle and a wall and I couldn't break him free. Cute game though.

Oh yes was aiming for it to be 2 player, bringing people together on the keyboard for the theme. I think it ends up quite a bit easier with 2 people too, but want it to still be possible with one perso.

Touching it is literally the first thing I did >_<

I like the art, but going around the tower got a bit dizzying to me