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A jam submission

Tower To The SunView game page

GMTK2024
Submitted by two peas — 1 hour, 38 minutes before the deadline
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Tower To The Sun's itch.io page

Results

CriteriaRankScore*Raw Score
Style#48342.4243.429
Creativity#62032.0202.857
Overall#64631.8522.619
Enjoyment#72621.1111.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It is a game about building and scaling a tower

Development Time

96 hours

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Comments

Submitted

As some reviewers alrealy pointed out, not being clear how to progress was confusing, Even after I got all the rules I ran into softlock problems like trapping the wizard inside the castle therefore not getting any more stones, perhaps with an edit system that lets you remove the block giving you back (or not) the stone can help. Anyway it's a jam, things like this can happen. Cool artstyle btw!

Submitted

I´m afraid I don´t get it, which is a pitty, because I love the vibe, the coor palette, pixel graphics and the theme. Is has that nostalgic mystique. The not getting it part kinda fits that, too :) But even after finding your comment about the controls I couldn´t manage to place a block...

Developer

Thanks for the feedback, I totally agree that a lot of the mechanics are not well explained well.  I just run out of time for a level of polish I would be happy with. I think  I failed to scope the game to the time limit and underestimated the role that player feedback plays in making a game fun and intuitive.

All the best in the Jam.

Submitted (1 edit)

We learned this lesson, too, in this jam, how important it is to guide the player at the beginning and how nothing can be assumed. It's kinda like we all know this already but you never know it enough :)

Submitted

I could use some more explanation as to how the building works.

I could place a couple of the stairs/ledge items but then nothing else would place down, no matter which block I tried or where I tried to place it.

Developer(+1)

Thank you for the feedback.

Every time you nock the wizard off the tower greater than 1 tile he should drop a stone, these stones are required to build the tower. Unfortunately I ran out of time to implement an indicator for when a tiles can be placed or how much stone you have. (Such is a game jam).

Wooden stairs and platforms can be placed anywhere a background appears  and do not require any resources to place. 

Submitted

Ah that makes so much sense! I'll have to give it another go tomorrow as it's a bit late.

I remember seeing something at the bottom and assumed it was some art detailing I had missed.

Developer

I'll have to try yours as well, I have a feeling we both interpreted the theme in similar ways.

Submitted

Nice take on the jam theme! Loved the colors and art style. Congrats!

Developer

Thank you

Submitted

Nice color palette

Developer

Thank You

Developer

I should note controls are:

WASD/Arrow Keys - Move

Space - Shoot

Mouse Buttons - Place Block

Scroll Wheel - Change Block Selection