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Weapons To Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4968 | 2.520 | 2.615 |
Style | #5598 | 2.150 | 2.231 |
Overall | #5703 | 2.150 | 2.231 |
Enjoyment | #6301 | 1.779 | 1.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build weapons that are to scale of what you are destroying
Development Time
96 hours
(Optional) Please credit all assets you've used
Minecraft Font by Craftron Gaming
Laser Sound Effect from Pixabay
Gun Shot Sound Effect from Pixabay
Complete Sound by UNIVERSFIELD
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Comments
I thought the bullet went through the spider but he still didn't die. Could use a bit of polish but an nevertheless a nice idea!
Nice little game! I would have liked a little more feedback on why a certain combination wasn't effective. I could see the laser or bullet go right through the spider but still fail, which can be confusing.
This is a really neat idea, but the game feels really hard. I'm not sure what pieces are good for what, or how you can place them. It seems like they always appear in the same spot? I'm honestly not even sure how I completed the first level, my tripod is tipped over and the spider is still there.
I think with some feedback to what each piece does as your choosing them this could be a really great game! I like the pixel art style, the station being the Death Star gave me a good laugh.
Great job!
I was going to make the bullets do something, but I ran out of time and just made it so the game checks if you put the correct items.
This makes total sense I thought I had to aim too! Sometimes you gotta do what you gotta do. :)
I like the idea of building the gun and the aspect of scale. The visuals are nice for the time frame too! Good job
Not easy to understand what to do but on a positive note it's a good concept.
I wish there was little more to hint at what would be effective. It was a lot of trial and error to get it right.
I did put a help screen on the main menu, but I didn't have the time to add it while you're in game.
Interesting, but simple. A bit trial and error at first.
Good luck!