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SCALDRIS : The Arcane Architect's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3473 | 2.908 | 2.908 |
Creativity | #3550 | 2.972 | 2.972 |
Overall | #3696 | 2.823 | 2.823 |
Enjoyment | #3903 | 2.587 | 2.587 |
Ranked from 109 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Play an adventure game where you help a mage obtain the book of knowledge. You can rescale everything around you and even yourself!
Development Time
96 hours
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Comments
This is such an awesome little game! Especially if its your first, really well done!
Thank you for your feedback !
Really good graphics and relaxing music.
Thank you for your feedback !
Very nicely done. Some feedback might be that the controls are a bit unintuitive. K and L to cast the spells especially since you'd have your left hand on WASD and your right hand on the arrow keys so you have to move your hand to cast the spells. Maybe they could've been the right and left arrows? But all it all it was a really great first game, well done!
Thank you for your feedback ! Yes the controls could be optimized better !
I like the game and the idea behind the mechanics. Also the visuals are great, but the UI can be improved, however I totally understand the lack of time. I somehow won the game by dying on the spikes, but I assume it was the last level :D Good job!
Thank you for your feedback ! Yes that was the last level and yes it was a LITTLE bug hahaha, sorry for that !
Very cute entry. I love the music. I also appreciate the decision to show the scale of the character, it's useful for learning how to platform. Great work!
Thank you for your feedback !
I think it’s a nice concept. I enjoyed playing this but a few things could be improved, for example the UI text was sometimes overlapping with the in-game text (when picking up the potions for the first time). Good job though, especially for the limited time.
Thank you for your feedback ! Yes the texts weren't well done, i will try to improve this !
Very nice for a first game! I think something went wrong because I “won” by dying on the spikes before the slime? But it’s nice to see how you used the scaling mechanics differently.
I think we shouldn’t have ressources for the spell, or only one for both of them. And the red up-scaling spell should have some use :p
I really enjoin you to polish the game, maybe make a full tutorial level and up to 5 actual level because you do have quite some mechanics. Maybe put less levels of scaling too it would make the game smoother. Anyway, great job!
Thank you for your feedback ! Yes there was a bug where when you die in last level you actually win lol, i didn't have time left to add something for the red spell, and yes there were too many scaling steps, i might reduce that if i ever work on the game again ! Thank you for your comment, and have a nice day !
Loved the art style. the mechanics were fun but one thing to take notice for games like this is how players may abuse a mechanic to skip the level!
Thank you for your feedback ! Yes it can be a little bit abused, gonna work on that !
The art style's so sick!
I thought that the mechanics made the game fun to play and that the spells are cool too! Great work on everything!
Thank you for your feedback ! and for ur kind words :)