Very cool puzzlers! Nice use of the theme, and the puzzles are challenging yet enjoyable. GG!
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Shape Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1127 | 3.487 | 3.487 |
Creativity | #1577 | 3.566 | 3.566 |
Overall | #1662 | 3.434 | 3.434 |
Style | #2496 | 3.250 | 3.250 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Build and scale shapes to help solve puzzling platformer levels!
Development Time
Comments
This game fits the theme of the game jam perfectly! I really enjoyed the puzzles, It seemed simple enough but when you added just a few more elements, there were so many possible choices that it actually became challenging!
Super fun! I'm not really a platformer guy, but this scratched an itch in my brain and hit me just right. Also, the player character is so charming for some reason < 3
On one hand, a beautifully crafted puzzle game with a cute little main character and an interesting mechanic that perfectly fits the theme.
On the other, endless, agonizing failure, with no glimmer of hope of a solution that would eventually come.
Jokes aside, your game is very well made!
- Visually, nothing bad to say apart from small UI issues like the arrows being difficult to see on small blocks or the block list not having separators.
- The main idea of expanding platforms works really well
- As for the game design, I had a lot of fun trying to find a path to the end point, so good job here too! Sometimes, there's too much blocks than needed to reach the end point, but finding a solution is always very satifying. When you find it.
- This is always my biggest complaint about puzzle games during jams: please please pleaaaaase give players a hint (or the answers) on how to solve the puzzles, even if it has to be after the jam in the itch page description, because it pains me to be stuck at a difficult level with no hope of seeing the rest of them! Let me play your whole game! XD
Still, excellent job for 48h! =)
Interesting game ! Especially done under 48hours, honestly u did a really good job ! I wish we could restart the level without removing the existing tiles, sometimes i had the idea i just didn't jump properly or on time, so had to redo the same process. Kinda annoying but happened only once, also maybe add a hint button to reveal the position of one group of tiles so that player can continue, here if you're stuck then u're stuck. However, u did a great work !
Nice puzzle game, but got stuck on the mostly blank level with the x3 x4 x5 blocks haha. Mainly would like to be able to restart the level without it automatically removing all the blocks. And well, that would require the option to select already placed blocks and be able to edit them. That'd be nice to help the thinking process with trial and error. Great game with everything working in 4 days! Though I wonder why we are an orange old TV?
I didn't manage to finish very many levels, I wish I was allowed to skip ahead so I could see all of them despite getting stuck. Really cute game though, and well executed!
Character is very cute , I think adding a bit of story can let the imagination flow a bit and retrying could be a bit more crisp i.e. being able to restart without building , but pretty solid game
That was nice! :) Great puzzle design, congrats on making this game in such little time, nice work! :)
Nice game ! Loved the art for the character as well! The mechanic is very fun to use and quite permissive, so puzzles does not feel like there is only one correct answer! GG!
I got stuck on level 9! Nice game, the puzzles were fun and well-thought out :)
It would have been nice to restart the level if you fall down, instead of having to retry and place all the blocks again. There were a few points where I had the blocks correct, but I fell down somewhere and couldn't get back up and had to re-place them all over again. Perhaps a hint mechanic might have been a nice addition too!
Great game in 48 hours! :)
Overall it's a fun game and a nice idea for the theme.
If I had to give feedback for improvements, I think a lot of things have already been said in the comments but I think they are really important too:
- for first time players, add a clear separation from the blocks you can pick and the level
- retry shouldn't remove your blocks, if it happens when you failed the platforming section or if there is ONE block that you need to change it adds some frustration
- make all the blocks necessary for the puzzle, it felt like I didn't do the puzzle as intended as I had a pieces that were not really used and it add clutter to the game space
- Add maybe an option to right click a block to remove it
Even though the list is a bit long, I really enjoyed your game and just want it to be even better 😜
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