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Mass Transfer Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2727 | 2.940 | 3.667 |
Creativity | #3631 | 2.940 | 3.667 |
Overall | #3907 | 2.762 | 3.444 |
Style | #4907 | 2.405 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The scale of cubes can be adjusted and transferred between one another.
Development Time
96 hours
(Optional) Please credit all assets you've used
Blender
Godot
Substance Painter
HDRI from HDRI: https://polyhaven.com/a/studio_small_09
Godot Shader from godotshaders.com/shader/energy-beams
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Comments
It has this portal vibe but unique mechanic that makes it a very cool game. The uses of them with the puzzle is perfect to me, i really enjoyed playing this one !
This is a SUPER cool game!
The physics are really janky, but it's fine and luckily didn't hinder me while playing. It's especially worrying though when one of the unmovable cubes starts to freak out and bounce all over the place, because I can't move it back. Of course, the main menu isn't the best in the world but the game itself is really good.
A little tip though: You can still change the cover art of your game, even during the voting period. If you want, you could try making the logo look a bit better on the page so that more people click on the game.
Thank you for the Feedback! Yes we ran into some issues with the physics engine, that's why most areas feature a reset button..
Thanks for the advice about the cover art, I will update it in that case!
Very nice puzzles and an interesting mechanic to play around with when puzzle solving, quite enjoyable. :)
I feel like the limitations of the physics engine used to make the game cause some issues with collisions, but that's a hard problem to fix, so I think it has been done very well with the time allotted!