Ah i did ineed not see the game page and only the submission page, that one's on me in that case!
LastfahrerLudwig
Creator of
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Very nice and enjoyable game overall! The catchy music also somehow seems to fit the theme^^ As some advice for your next jam I would recommend adding hints or the ability to skip levels as I was stuck in one for an unenjoyable amount of time.. Additionally I would've preferred if the blocks spawned with one higher level of scaling so I could figure out what their general shaped would be at a first glance. Other than that, great job! Keep at it!
First of all great visuals and shaders in the main area! Second of all, you need to put instructions or better hints for the player since whatever you are trying to convey is absolutely not going in my head. Even with the cryptic message you left as a reply to another comment I was still unable to figure out how to play your game which is unfortunate since it leaves a beautiful first impression..
Nice concept! As said by Linny, the keybinds were a bit hard to grasp, making the game a bit hard to find into. But once the concepts are clear the game is quite enjoyable. Would have loved to see some more levels, but it seems like the time constraint only made the introduction of most mechanics possible. Would have also been nice to see some enemies, since you apparently had them ready as seen in one section. Also great work from the sound design perspective! Keep it up!
Nice idea and concept, the score at the top right corner makes me want to keep going to improve my score even further! Tip for your next jam: Always include the controls, either in the game page, a UI element or even a .txt file, took me quite some time to figure out the controls (arrow up and arrow down for anyone wondering).
Some sections are hard to discern whether there are 32 or 64 holes e.g. but I do not know how I would tackle that problem. Keep at it!