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Graze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3390 | 2.933 | 2.933 |
Creativity | #3657 | 2.933 | 2.933 |
Overall | #4119 | 2.689 | 2.689 |
Enjoyment | #5092 | 2.200 | 2.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build up a big sword out of your enemies' bullets, and use it to 'scale' the gigantic baddie... Or something...
Development Time
96 hours
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Comments
Is this similar to that OSU game? I like the visuals, though I feel there is a bit too much visual noise on the bullet proximity effects. Makes it hard to see where my marker is and how close I am to the projectiles.
I'll be honest, I didn't quite get it. It felt like I wasn't doing it right, but then I would suddenly attack. I think with some refining, and some better input feedback, this could be pretty fun game!
Fun but too hard and complicated and for some reason my player is not attacking
fun game. good concept! wish i would've seen it when it was finished!
Rawr, condemning the violence against trees and mushrooms! >.< But it looks fun! Just missing a native tutorial :)