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Spidertank Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3174 | 2.817 | 2.923 |
Creativity | #3324 | 3.039 | 3.154 |
Overall | #3641 | 2.841 | 2.949 |
Style | #4140 | 2.668 | 2.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a big, massive spidertank, innit (that can probably scale mountains)
Development Time
96 hours
(Optional) Please credit all assets you've used
Quaternius
Kenney.nl
Tobiasz 'unfa' Karoń
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Comments
I think this would be good if i could get get more than 1fps
I can see where you had a little more time to develop this, it would be a knock out.
Lots of fun, I would have liked a way to rehealth/fix my shields.
Also steering was a bit non-existent. I was being hit from the side, but just couldn't fight back.
Haha laser go brrrrrr. I'm third on scoreboard!!! Got a score of 835. I like the thunderous sounds that come when houses get eliminated. I recommend adding sound + visual effects when the reload is completed and weapon/shield is ready to be used again. Also maybe increase the magnitude of screen shake a little bit when the enemy balls hit the player.
Really fun! Reminds of me of something out of Command & Conquer, with the giant ominous laser canon. I like the heavy spider-like movement.
I must say, i never got hit :P I loved the small bits of polish you put into this, the joystick inside was a nice touch, Good job!
I must say, i never got hit :P I loved the small bits of polish you put into this, the joystick inside was a nice touch, Good job!
I felt very destructive and I love that when you get hit by a tank shell, you just hear a bonk.
it took me a minute to figure it out but it was pretty fun when i did. great take!
I really liked the idea of the giant destruction spider. Good Job!