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Zutano Games

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A member registered Sep 30, 2019 · View creator page →

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Glad you enjoyed it! I would like to add a timer to incentivize going faster. And perhaps a decay on the car's speed, so you have to keep going back to the accelerate button to keep it moving.

Thank you for playing!

Hah yeah I wasn't able to balance the levels super great before the jam ended. Also little secret: you can hit the cones and they will go flying, which allows you to take a few shortcuts

Thanks for playing!

Neat and simple idea! I really like the art. I had a few shrooms spawn almost on top of me so that could be tweaked. Overall good job!

Very creative concept! And it's a lot of fun. I found that I kept accidently merging mushroom pieces that I didn't intent to, maybe make it so you have to release your mouse to merge the shrooms.

Overall great job!

Awesome idea, and very challenging. It was tough but I managed to beat all the levels. I'm a sucker for puzzle-platformers and this one hits the spot. Well done.

I want to see this in the video

Funny concept, and very challenging. I wish my browser would start this game when my internet goes down instead of that other game.

A cool horror game, or mini-experience. The style is great.

But the "growing and growing" you describe in relation to the theme isn't even shown on screen. So the game feels pretty far removed from the theme.

I couldn't figure out how to stop the crabs. But neat idea.

Fun, reminds me of Doodle Jump

Fun idea, and the game is nice and challenging! I like how the sizes are introduced slowly to let you see how each should be used.

My only complaint is that there's a lot of "air-time" due to the large hitboxes, where you float for a bit while at the edge of a platform, and some of the challenges rely to heavily on abusing that.

Overall great job!

The style is insanely good, it just pulls you in. Awesome job!

It's a really cute style and I like the concept! I did feel like it was hard to click on things accurately, like their boundaries would overlap each other. But overall cool game

Very chill game! It's really fun to grow your colony and just roam around finding flowers. I don't know whether the music was made by you or not, but it sets the vibe of the game nicely.

It's pretty funny, and the gameplay is chill. Good job!

I felt like the gameplay was pretty basic, but the art is cool and I really like the whole vibe in general! The sound effects are a nice touch too! Like the sounds for all the beasts, and the guy pointing to the book. I found them funny and enjoyable.

I like the direction. I think it would be cool to have a few more features related to the scaling mechanic to further set it apart from regular Tetris. But it was definitely fun!

Neat idea. I wish it would zoom out when your mouse nears the edge of the screen so you could extend his tail further

This is really well done! The style is cute and the mechanics feel pretty complete. Good job!

Neat idea! The parachute jars remind me of the parachute bob-ombs from Super Mario World lol

Fun and challenging! And the art style is cute. The ability to rotate the items would be cool.

Yes! Lovers in a Dangerous Spacetime was definitely a source for the idea, as was Mario and Luigi Bowser's Inside Story lol. And also yes, ALL the art and music was made specifically for this game during the jam! I'll update the description to make that more clear, thank you for pointing it out.

Fun idea, and I like the hand-drawn style. I got 66 on the agility game lol

How am I supposed to build a tower out of these tiny basketballs?! Really though, neat concept. I wish I could rotate the items with the scroll wheel or something so I can kind of "tetris" it. But overall good job!

Really fun! Reminds of me of something out of Command & Conquer, with the giant ominous laser canon. I like the heavy spider-like movement.

I started off taking my time, but realized I need to go pretty fast to get to the lower levels without burning out. Really awesome style, love the old-school dungeon crawler aesthetic!

Thanks! I plan to add a bit more to keep the game interesting. Namely, a timer to incentivize speed, a health system so you don't lose on your first crash, and of course more levels.

Love to see some PICO-8! I didn't really understand what was going on, but it's a cool idea. I like the isometric style. Will check back when the game is updated!

We wanted to make it unique! Thank you for playing!

All the art was made by the same artist, but it's always a challenge to blend together 2D and 3D visuals in a way that feels consistent.

I have a bad habit of making games that are too hard lol! Thanks for playing!

Two of my favorite games from the past few years, combined into one <3

Really happy to see this release! I loved Bugdom and was hoping to see a port of Bugdom 2 from you, so wish granted! Will you be adding this to Flathub as well?

This is a fun little game! The hitboxes are a little wonky, but I like the concept, and the black/white shifting mechanic is a cool idea.

Nice game! It's fun seeing enemies crash into the pillars.

First off, really cool game! The concept is interesting. Switching between characters with different abilities is a fun mechanic.

At first I didn't realize that Zoodle could put his brothers to sleep, but after I figured that out I managed to win. It would be nice to be able to switch characters without being right next to them, that way you could place the brothers strategically around the room and switch between them as needed.

Overall a very fun game, good job!

I like the concept and the gameplay, super fun and cool idea! The last level was a big difficulty spike, but overall well done.

I kept getting stuck in one spot and couldn't get all the stars, but I think it's a cool idea

Be honest, that was you farting into the mic wasn't it...

Very unique concept! I couldn't get past like the 3rd jump, but it was still fun and quite addicting