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Rocket Slinger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6667 | 1.795 | 2.375 |
Enjoyment | #6696 | 1.606 | 2.125 |
Overall | #7009 | 1.543 | 2.042 |
Style | #7248 | 1.228 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The theme is represented in scaling gravity in order to manipulate the player's rocket trajectory to reach home.
Development Time
96 hours
(Optional) Please credit all assets you've used
Used Assets:
Planets
https://www.kenney.nl/assets/planets
UI elements
https://www.kenney.nl/assets/ui-pack-space-expansion
Rocket
https://www.kenney.nl/assets/space-shooter-extension
Main menu icons
https://game-icons.net/
SFX and music
https://pixabay.com/
Goal flag shader
MrEliptreach@Youtube (https://www.youtube.com/watch?v=g0iutkP-rL4)
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Comments
An excellent idea, anyone who had something similar must be very clever! Well done!
Only gripe is that I would often hit space to start the level, only to remember that was the restart button, would be great if it toggled between start level and restart.
Cool game. Maybe a little simplistic, as not only the planets don't change size when you increase their gravity (Being how this usually works IRL) but also in most levels you don't need half of the planets. Just a few well tuned ones get the rocket to destination.
Hmm, I recognize those planets... Great minds think alike :). Good job!
Great game bro:) Also try my game please