Interesting concept, the map was humongous and i had a little bit of a hard time getting around and finding the items, i felt like when i got smaller the camera was really zoomed in and i couldn't see much with it. I did really enjoy the music though!
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Perspective's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2352 | 3.059 | 3.059 |
Overall | #3296 | 2.941 | 2.941 |
Style | #3547 | 2.882 | 2.882 |
Creativity | #3835 | 2.882 | 2.882 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about a player changing scale as he goes through the same world
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Cool! But as others have mentioned, it seems the grappling hook speed does not account for framerate, and you probably played it vsynced or something?
This is really unfortunate because it does seem there is something really cool here.
Also I got softlocked on an edge of a wall and cant for the life of me get out of there.
Top marks for the music here! It's really cool and peaceful.
Interesting game, except it's incredibly disorienting. The large, monotonous map combined with the insanely quick grappling hook (maybe thats just a me issue, but the grapple shot me at light speed, did you maybe forget to multiply by frame time? :D) made it really hard to navigate. Collected about half the items, then had to quit because I had no idea where to look next. Good job though!
The movement is very fun! Unfortunately I didn't complete the game because the camera is so very zoomed in it was hard to tell where I was.
Very cute visuals! Though I felt a little bit more visual identity to the areas you went would've made it harder to get lost.
I like the scale gimmick, however the smaller characters suffer from being rather disorienting to play due to the zoomed in camera. The hook is a very fun mechanic, though I felt it maybe should've been slightly slower.
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