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bartolomeuswk

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A member registered Apr 30, 2022 · View creator page →

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Hi, We’ve bought this pack and realised we wanted more animation for these characters.

Is there a pack or Patreon benefits where there are more animations for the character? I have found free stuff on your website. There was sitting, sleeping/dead, jumping etc. But is there like attack etc?

Aww! You would have loved @Catmagic’s build. He did improve the grappling on his version and even added non-graspable tiles. However, even then. There was no mini map, there wasn’t a guide. So essentially it would’ve still been disorientating. Thanks for playing though. Cheers!

I mean. Just an absolute pleasure to read art like this.

Hey this was a very similar approach to what we did. 🙌🏽 I’m happy to see you put it in a medieval setting. And good levels made! Well done.

OMG! Tell me about it. :nauseous: I feel dizzy when playing with those small characters we made :))

Thanks Diatere for the feedback!

Thaaanks for playing! Yeah. Mini map feature and possibly some PhantomCamera. Camera tracking would’ve been so much more satisfying for a player enjoying the mechanics of it.

Aww man. thanks for playing. Yeah some type of tracked mini map possibly, with like the map travelled allows us to see where we are would’ve been good. I would’ve liked this game to be a bit more packed with features but meh. What can you do. It’s a jam!

I honestly think, the level is not bad at all. Levels are so subjective to who plays. I think you might be better off making new levels.

As to not be bogged down by the weight of the previous level, and all the pressure created by the process.

This way you can also leave this one behind and start anew. Repetition is how we get better. it’s how anyone gets better.

Hard! Ouch. Loved everything else. Couldn’t make one candy T.T

It was slippery! but it was epic Aryaa.. i loved it, i didn’t get a good score but i’m happy :)) well done team revelabs

Always good to give projects closure.

I would say, since we used Godot. PhantomCamera could be added to help with camera angles, character follow and essentially composition of the map depending on the character scale.

Secondly, a slower grapple as seen from @CatMagic’s build could be more fun for newer players (maybe …even have a shop/upgrades to increase speed or sth with our skull coins?)🤷

Lastly. Get challenges in as mentioned, traps from @Randany to slow down player, unwebbable tiles from @CatMagic.

Note: all art can be upgraded too! We did have them already. (I’ve even made designs on specific areas)

@Cube_Logic made that cutscene could use for intro. And can make an ending for players to feel like they accomplished something.

I thought omg, i didn’t die!! And then realized its a cutscene to outro. Absolutely loved it! Followed some of your mates on Twitter.

Whoa! I didn’t travel far enough I suppose :) Just looking at the screensohts. It’s lookin’ epic! Gotta retry this one

Got stuck in the 3rd level. And the jumping was hard to control. Until I realized tapping was the way to gooo! Good job interesting mechanic. Some spreedrunners are definitely keen for this kind of fetish! HAHA

Mario jump was absolute terrifyingly hard :))

Mario jump was absolute terrifyingly hard :))

Lol! Loved the game when i knew how to control the blocks. It became like a equalizer for audios. I felt like an accordion! :)) Overall 5/5

Got 12 points highscore! ;)

Yo this was surprising! hahaha used my head to pull me on to platforms! Got stuck in the twin columns and the large tower-y looking thing.

I would say pat your self on the back, well done for your first time round!

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Got dizzy real quick there :rofl: but it was fun to understand the controls. I discovered worms, submarines, rats and even cars!

Loved the main menu, and the narrative. Gj on this maan!

Couldn’t get passed the menu.

Wow this was amazing! Have you got any plans for the 3D game features? I have made a GDD about something like this in the past.

Took quite some time to load

:lOVE IT

oh that's cool! I was wondering whether the bee should be a "Baker" Or like a "mixologist" An animation and wait time to get your honey would be so 🍭 interactive! 

Selling however, maybe just some vfx on the coins adding up, or the numbers going up with a sfx of coins in a slot machine 😅

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Hey guys, I'm chappie! 

I do a bit of pixel art here and there, I love design and can make a ton of crap out of thin air. But I can also draw / concept / build out data for the games and flesh them out with you guys. Looking for a team who knows what they want to program and make, and allow me to input my animations, cinematics and content on everything possible :raised_hands:

I can't just always do another walk / idle animation... :shriek: for every jam I come into .... :/ soooo not interactive. 

If anyone is willing to go all out with animations, feel free to DM me on discord 
Chappie#3762

Hey yo! I'm a pixel artist and animator. I work alongside my community, I can do concept fairly well. If its no bother, I would love to create something with you guys. :)

Dang, i've posted a comment within the game comments instead. If you ever need an all rounder guy for a game jam. Give us a heads up! :raised_hand: 

Wow i love it, what a game that required brainpower but also some fun, everything isometric and hexagonal. Which makes for a more intriguing level design.

I make art assets, so wouldn't know the complexity of the programming side, but very well done. I love the barrels getting stuck / placed in holes.

Can't wait what will happen to mister detective. :D

Fine set of art here sir octo!

Cid! Thanks for such a thorough feedback. We will keep all this in mind hopefully for a next project or for Floatsome v2 :) :)

Glad you enjoyed it

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Hey Maple!

I wish there was more to it as well. We had no time to deliver more content, we were trying to get some NPCs, enemies in there, its own video for the start menu, aaaand more. But at least the gameplay was shown and ig that was the key for the Jam. With everything in place, and another 3 months. I could totally see a prototype demo.

Kevin was the sorcerer in all of this, all I was able to do was create some animations here and there.

Thanks for playing yo!

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Hey Thanks Wood!

Kevin is the sorcerer on all of this, I did nothing really. Thanks for playing yo PS: How do you know Chappie was here ?? :snickering eyes:

How many are stuck in art? 

How many are stuck in development? (Bugs, features etc) 

How many just started out to build levels and design? 

Hey! are you guys on discord? If so add me up! Or  DM me here 🤗

PS: I absolutely loved what you guys did for the Open World Jam here. Splendid Splendid work! 

Hello! May I know who to contact if we could do some type of collaboration

Loved It

Loved it !

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thank you so much for playing the game @1Tinker1 hope you play the next game we make :) 


follow us on our website if your looking for Game Jam Research Notes and Post Mortems. :📚:💡

We'll be dripfeeding on our blog, starting Q3 this year and will have a better and consistent pace in Q4 and 2023 🤗