Honestly couldn’t drive at all, but the game sounded epic, and felt epic. The UI was amazing, and honestly would commend you for all that. Well played.
bartolomeuswk
Creator of
Recent community posts
Oh man! I just scared myself shi841fless. LMAO. I thought it was instadeath. Then realized I could kinda kite them to a mob, didn’t have any uses to kill a dinosaur though. So that mechanic was a little lost. Overall, didn’t end up assembling anything, but just hiding for the amount of time notified by the game.
Epic stuff! Keep up the good work folks!
Played it! Absolutely loved it. Got every upgrade except for the hammer. Had up to 3K Networth, to grab my 5000 upgrade. to realise that I couldve bought it without money :rofl:
Played again! And was able to reach 6K in 10 minutes. Thanks guys! Amazing Job. All I needed was 600G to make 1200G in one fell sweep ;)
I honestly think, the level is not bad at all. Levels are so subjective to who plays. I think you might be better off making new levels.
As to not be bogged down by the weight of the previous level, and all the pressure created by the process.
This way you can also leave this one behind and start anew. Repetition is how we get better. it’s how anyone gets better.
Always good to give projects closure.
I would say, since we used Godot. PhantomCamera could be added to help with camera angles, character follow and essentially composition of the map depending on the character scale.
Secondly, a slower grapple as seen from @CatMagic’s build could be more fun for newer players (maybe …even have a shop/upgrades to increase speed or sth with our skull coins?)🤷
Lastly. Get challenges in as mentioned, traps from @Randany to slow down player, unwebbable tiles from @CatMagic.
Note: all art can be upgraded too! We did have them already. (I’ve even made designs on specific areas)
@Cube_Logic made that cutscene could use for intro. And can make an ending for players to feel like they accomplished something.
Hey guys, I'm chappie!
I do a bit of pixel art here and there, I love design and can make a ton of crap out of thin air. But I can also draw / concept / build out data for the games and flesh them out with you guys. Looking for a team who knows what they want to program and make, and allow me to input my animations, cinematics and content on everything possible :raised_hands:
I can't just always do another walk / idle animation... :shriek: for every jam I come into .... :/ soooo not interactive.
If anyone is willing to go all out with animations, feel free to DM me on discord
Chappie#3762
Wow i love it, what a game that required brainpower but also some fun, everything isometric and hexagonal. Which makes for a more intriguing level design.
I make art assets, so wouldn't know the complexity of the programming side, but very well done. I love the barrels getting stuck / placed in holes.
Can't wait what will happen to mister detective. :D