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Hoop In One's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2912 | 2.520 | 2.615 |
Presentation | #3592 | 2.446 | 2.538 |
Overall | #3688 | 2.397 | 2.487 |
Creativity | #4235 | 2.224 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
asdf
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
not bad, at least it playable
It would be better if it was compatible with the theme :D
I submitted this game on accident because Itch.io was glitching, my other game is this https://creatifish.itch.io/dieman3
Hey There! Liked the mechanics of this game, it was enjoyable. I would have loved an indicator for where the ball could not go when holding it back/ down.
Pretty fun game! Sadly, it doesn't fit the theme, so I can't rate it well
Pretty fun game! Sadly, it doesn't fit the theme, so I can't rate it well
I submitted this game on accident because Itch.io was glitching, my game I made for the jam is https://creatifish.itch.io/dieman3
This is fun but it was a bit difficult to know where to aim. I didn't see how the theme was incorporated but it is a neat game and I liked the concept & graphics
I didn't get the theme part but I enjoyed it :p
I think some sort of pointer on the exact position you drew from in the previous attempt would have increased the QOL a lot.
Wow actually that's a really good idea! I was think of doing a line showing trajectory but a pointer is much better because it won't make it too easy. Also it will be easier to code. I submitted this game on accident because Itch.io was glitching, my other game I made for this jam is this https://creatifish.itch.io/dieman3