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KonStick66

15
Posts
A member registered Jul 15, 2022 · View creator page →

Creator of

Recent community posts

One more question: did you make cube bigger, while it rolled, or did you keep it the same size? In other words, was it scaled during animation, or did it just remained same?  

Pretty good! As mentioned, in the second level it's waiting game until you get 4, so it bacame a bit boring. I feel like cube should reroll after landing, because then bounce effect becomes much more interesting. But still, pretty fun to play

Really good puzzler! FIrst rooms are easy, and help you understand game machanics, but last rooms are tricky and require complex manuvering to make everything lighted. Wish there were more levels! 

Also, how did you make rolling effect? Just wondering

Pretty fun game! Sadly, it doesn't fit the theme, so I can't rate it well

Pretty fun game! Sadly, it doesn't fit the theme, so I can't rate it well

Really liked it! Puzzle games in jam, which theme usually uses randomness, are such relaxing ones. The game was a bit laggy, but concept and puzzles are really good!

Pretty satisfying game. Made me relax. Good job!

Pretty cool concept, played through 2 times. You can easily turn this into a big game. Idea of ranged weapons is cool

Art is nice, but game is brutaly hard

No tutorial or explanation, I had no Idea what to do

Fun game to toy with for a couple of minutes. Howewer, theres not much other than driving in circles

Pretty good game, but on the level 5 or 6, I spawned 2 additional white dice, and one of them occured out of bounds. I coudn't skip a turn or move, so game was softlocked. Othen than that, pretty good concept

Pretty good puzzle concept, pretty scary atmosphere. Good job!

Pretty cool concept, but game is heavily luck-based and really hard