One more question: did you make cube bigger, while it rolled, or did you keep it the same size? In other words, was it scaled during animation, or did it just remained same?
Pretty good! As mentioned, in the second level it's waiting game until you get 4, so it bacame a bit boring. I feel like cube should reroll after landing, because then bounce effect becomes much more interesting. But still, pretty fun to play
Really good puzzler! FIrst rooms are easy, and help you understand game machanics, but last rooms are tricky and require complex manuvering to make everything lighted. Wish there were more levels!
Also, how did you make rolling effect? Just wondering
Really liked it! Puzzle games in jam, which theme usually uses randomness, are such relaxing ones. The game was a bit laggy, but concept and puzzles are really good!
Pretty good game, but on the level 5 or 6, I spawned 2 additional white dice, and one of them occured out of bounds. I coudn't skip a turn or move, so game was softlocked. Othen than that, pretty good concept