The game was kind of fun, making attacks using dice and trying to compare the probabilities of harming your own character with a roll.
The animation of the attack was rather underwhelming, as it was just a red flash on the opponent.
Criteria | Rank | Score* | Raw Score |
Creativity | #845 | 3.595 | 3.595 |
Overall | #959 | 3.459 | 3.459 |
Enjoyment | #1042 | 3.270 | 3.270 |
Presentation | #1243 | 3.514 | 3.514 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We are rolling dice for attacking enemy.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
I LIKE the mechanic! It's like a deckbuilding, but dicebuilding game. Some original stuff there worthy of developing further.
A few things I noticed:
Good job!
The illustrations are beautiful! The game will benefit significantly from a tutorial, but it's quite fast to pick up once you've worked it out!
For game on the surface that is just rolling dice, this game is deceptively fun and deep. Being able to chose your randomly generated dice was a great choice for player control. And the physically simulated dice were a real nice touch. It could be cool to release a 2-player mode!
The character art tis mesmerising, the mechanics is a bit tricky to figure out, but once you're there, you want to beat all those sins haha. Lust is my fav :3
nice idea use physics and the game is Enjoyble :)
Loved the art and design and the game play was addicting! I really liked the idea of choosing your battle dice. It took my a little bit of time to figure out why I was choosing from a list of numbers, but after playing it became clear. Nice job!
Really rad game! I love the deck/dice building, and I'm a sucker for stats. I do think it could use bit of tweaking on the balance part, I didn't ever need to use armor really (and my health stayed pretty high). Other than that nice work though! And the art is fantastic.
Why is this so weirdly enjoyable if its just dice throwing? I think its the fact that the same dice can have different effects i guess, but either way, I ended up playing all the way to the end of the demo! Very fun little game, congrats!!
I really liked the art for the bosses! While I was playing, I hit end turn too fast and glitched out the damage system I think
Yeah, you can check our artist other work's here(artstation) and here(instagram)
Also game will have more art after-jam edition.
I like playing this kind rogue-like deck building games. This game one of them. Every mechanics works as it should. But I think you need to add a bit more introduction to show how to play. I like enemies art-work too looks very pretty. Congrats to you and your team ^^
Very fun to play! Crit system was a little confusing though. Maybe you could add something to clarify it.
Nice game, everything that was happening could've been more clear
Good job!
Very cool. Couldn't end my turn once or twice, but I reset the game and had no problems after that.
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