Not bad. I think my biggest take away is that the game would strongly benefit from audio cues. In particular, it would be great to have a sound effect when the reload is complete. As is, the lack of player feedback makes the delay between pressing the button and the actual reloading feel arbitrary. Sometimes I wondered if I even hit the right button, given that there was no immediate reaction to my input.
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RNGlike's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2945 | 2.500 | 2.500 |
Presentation | #3172 | 2.625 | 2.625 |
Overall | #3547 | 2.458 | 2.458 |
Creativity | #4198 | 2.250 | 2.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
good
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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