Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Cube Rush - GMTK Game Jam 2022View game page

Waved based matching game, match the player number to the enemy number!
Submitted by GameDevRaj (@RajSriShanker) — 28 minutes, 10 seconds before the deadline
Add to collection

Play game

Cube Rush - GMTK Game Jam 2022's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#19383.1603.160
Presentation#23223.0003.000
Overall#24822.8672.867
Enjoyment#31152.4402.440

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Puzzle Wave Game

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Very good art and interpretation of the theme. The numbers are not easy to destinguish and sometimes enemies spawn in each other. Otherwise a fun game that is chill and hard at the same time

Submitted(+1)

i know it's the theme of the game but results can appear to unpredictable, . fun concept but hard to play strategicly when numbles seem to shuffle a little too often, other then that fun game

(+1)

Very hard game, but the concept is interesting, cool art

Submitted(+1)

Very nice concept! Was really fun to play. The art style was also pretty nice, i liked how funny the dice looked!

Submitted(+1)

I like the concept! Since the die rolls when you jump, it’s really a gamble every time you go to jump on an enemy. I might make the die roll on a timer instead, to make the game a bit more fair. Nice job!

Submitted (1 edit) (+1)

Nice concept for the game jam theme and cute graphics.  The audio matches the art style really well. Great job and if you continue to develop it I'd love to see if you can come up with a way for the player to be rewarded when the game ends (after they get hit).  Something like a screen that shows the number of defeated enemies or the length of time before getting hit. 

Submitted(+1)

You change to a random number when you jump, but you attack by jumping? It's impossible to guarantee you'll jump at an enemy and not die.

Submitted(+1)

I see what you mean about it being impossible to know what number you'll get while jumping at an enemy.  So with that in mind, I would jump around to try to get a number that matched an enemy on the screen, then wait for it to move towards and when it was close enough I'd run into it to destroy it.  For enemies that didn't match my number, I'd try to jump around them.  I found playing that way to be challenging and fun. 

Submitted(+2)

It had a great idea behind it but I think some animation would work absolute wonders

Submitted(+2)

Cool graphics, and great idea!

Some feedback for the future, the main dice need a good feedback to know when the dice is changing because I was trying to match the numbers the dice rolls and made me lose :(


Good luck with the Jam!

Developer(+1)

thank you for the feedback! I really appreciate it!