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The Collector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2548 | 2.895 | 2.895 |
Overall | #3984 | 2.281 | 2.281 |
Enjoyment | #4551 | 1.895 | 1.895 |
Creativity | #4649 | 2.053 | 2.053 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The characters start by rolling dice. Then there are large dice that can follow you.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Looks like something you dind't have enough time to finish. I was waiting for any game mechanics involving dice, and I definitely spent too much time waiting for dice to follow me as they kept lagging behind :D I really love the setting, reminds me of Sable, and for some reason I just love the world space canvas buttons on collectibles.
no fall damage though 😁😁!
The game looks and feels pretty good to play! I like how the mouse can interact with elements in the world. The only issue was direction, as I didn't really know what I was supposed to do. Best wishes!
So, I started the game and thought it was pretty interesting. The music gave it a cool vibe, I caught a glimpse of some colossus off in the background, I was ready to play. But... I mean, literally everything in this feels like it was made to be tedious. Why bind camera movement to right click? Why does your character not just run by default? Everything takes too long to do.
I collected some crystals, died, and figured "okay I did something wrong let me try again, maybe I missed the actual game". So I play it again, collect all the apples and rocks, and then gave up when I realized that I had already played the game correctly.
Feels like a game that you should work on outside of the jam. Concept was great!
Love the overall feel to the game but more content/explanation is defo needed.
The game looks great, but there's not much to do, or if there is it's not explained well enough
Interesting concept, has potential!
It's beautiful but I didn't understand what were I supposed to do in the game...