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Against the Godds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #666 | 3.868 | 4.364 |
Enjoyment | #970 | 3.304 | 3.727 |
Overall | #1058 | 3.411 | 3.848 |
Creativity | #2222 | 3.062 | 3.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player's action are consumable and have to be recharged by rolling dices. The enemy, Rngesus, roll dices to cast curses on the player as well.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Awasome game! Love the visuals. Hard to belive this was done in 2 days. Great job!
Very clever idea with the name and theme of the game.
Not sure if the game gets harder with time. I got to around 11k points before stopping.
Thanks! We even started late friday! :D
This version is bugged so RNGesus stops showing up after some time, but we've fixed it already! We also need need to add a better progression system!
Hope you had a cool jam! :)
I like the game idea, I do wish however that I could attack without also being hit myself. Great job the art is really nice!
We've already added a knockback mechanic and more feedback :)
We're waiting for the voting phase to upload it!
Nice! I played your game and it was really cool and gorgeous. Good work! It has very good potential. It would be great if you continued it.
Please check out my game if you will.
Thanks a lot! We'll keep working at it! We have a new version ready for after the voting phase ends :D
Will check yours too!
Wow, this game is amazing! Nice and smooth controls, especially the strafe mechanic. Cool resource managing system. It's amazing how you managed to do everything so well in 48 hours. Great job!
Thank you! That means a lot :D
A really cool mechanic! I like the decission making it forces on the player. Personally I think the game is a little to easy, but that mostly is because the AI is very simplistic which is totally understandable for a game jam game :p
I especially like that you can add the dice rolls to your score. If this were a roguelike of some sorts were you can use your dice to get some cool items or something like this, I would probably get hooked!
I also like god popping up to bless or curse the playing field. Great job all around :)
Thanks for the feedback! It was super fun to make!
Really cool game! The most addictive I played so far, really fun gameplay and incredible graphics.
I also dicovered that if I click really fast when I'm spending a Die I can make it count double, which makes me really OP and made me basically immortal, and also I think that having knockback and being able to move sooner would make the melee attacks more useful, at the end I stopped using them because I would always get hit if I used it.
Great idea! We'll make sure to add knockback to melee attacks! Thanks for the feedback! :)
Loved the game, and I see the potential for expanding it with more enemies, power-ups, and other elements. My only complain would be the dodge, which I wish would allow me to go through enemies. Other than that, really good job!
Yeah, a better dodge or even a teletransport kinda of dodge would be a nice addition!
Thanks for playing <3
I love the art style with the squishy animation and cube dudes. At first I thought applying a rolled number to a field was increasing the damage that field did, not stocking a pool of limited uses. Also not sure what the logic is for what the new number will be because it seems like it's not just adding the number rolled. Ultimately I ended up trying to survive on only spells because that seemed to give me the most longevity
Thanks for giving feedback! :D
Thanks for playing
Fun game, congrats!!!
like the game! bit hard as you can easily be cornered, maybe add some obstacles to hide behind
Great idea! We were planning on adding those, but didn't have much time :/
Agreed, 2 days is really not enough to make a full game, loved the concept though :)
I am rly bad at this game. 10/10 would play again