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Roll of Gaia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #16 | 4.435 | 4.435 |
Creativity | #17 | 4.478 | 4.478 |
Enjoyment | #23 | 4.348 | 4.348 |
Presentation | #86 | 4.478 | 4.478 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the player uses dice to gain points, the dice rolls are random but the player can choose how they use the dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Wow. What a nice little gem! I love the visuals so much! they're so charming <3. My score was 579.
I love visuals.Good job!
by the way could you play and rate my game?
"catJam" - Twitch Chat
Very unique and interesting concept. Well executed good UI in game, addicting gameplay loop, high skill ceiling. Overall really good job.
Definitely my favorite game I've played so far! Very addicting with simple rules but some complex decision making. The music and art is very pleasant and I really love the design! I could definitely see this becoming a full game and I hope you consider continuing development!
Thank you very much!!!
And yes, I do plan to keep developing the game. The current game does not have all the planed dice types we have and this game does show a lot of potential. I do plan to fully finish it to my vision. Can't promise anything yet but do expect content updates in the near future ;) .
Lovely game based on the theme! Had fun trying different strategies, however it was a bit hard to know if I played "correctly" and as I never saw a game over screen! Would work perfectly as a phone game!
Ayy, thank you for enjoying the game. Usually the "best move" really just depends on the current setup., and with the interactive and random nature it's hard to pinpoint an objectively "correct" way to play. This game only ends with either you run out of dice or the the board is filled, and it does not really define a lose a lose state or a win state, it just ends, so do play the game however you like, a "good strategy" just lets you survive longer in the game thus more points.
Also yeah I do agree that this game works well as a quick 5 minute "time waster" game on mobile too. I would definitely consider that, but currently I goal is to fully realize my vision of the game for PC, so expect future content updates ;) .
Really great game! gave me SNKRX vibes but chiller.
Thank you for enjoying.
Also the artstyle we are going for was more into Baba is You but we did not have time to add tile decorations to represent the world you are building, and I honestly forgot about SNKRX haha,
Really nice mechanics and presentation is well
this game is so fun! seems like one of those games i could find myself playing for hours on end haha, well done!
I love all the sounds, and it looks amazing
A very neat little game. I'm not sure I was able to figure out a particularly good strategy for it, but I still had fun with it.
Highscore: 533
Thank you. With the fact that this game is quite open-ended and there is no point preview does indeed make it hard to figure out the best move. Also the interactive nature of the dice make it hard to keep track of good strategies. Even I myself do not know the game fully haha. But since this game is open ended in nature there no really objectively right or wrong solution, most of the time the "best move" depends on the current setup. But here are some pointers I've find that I can share:
At first, I'm not sure what I was doing, but after some trial and error, I was finally able to learn the game. It's a fun "builder" sort of game with strategy and critical thinking needed. All in all, a pretty enjoyable experience.
Ayy thank you for enjoying the game, the whole building theme was particularly inspired by some games that are minimal builders such as Dorfromantik and Islanders where there is not much going on other than strategizing where to place your buildings and maximize score gain. I do very appreciate the simplicity of the mechanic while containing a lot of depth and wanted to make something like that.
Nice game. Great use of the theme and very relaxing to play. My high score was 799.
I had issues with the Mac download. On my game I found that .zip strips the permissions of the Mac executable so .tar is recommended.
ahh yes, I think I've fixed the issue but we can't upload a new build until the rating is over. Sorry for the inconvenience.
Reply your bug reports here:
Currently known bugs: