Wow. What a nice little gem! I love the visuals so much! they're so charming <3. My score was 579.
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Roll of Gaia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #16 | 4.435 | 4.435 |
Creativity | #17 | 4.478 | 4.478 |
Enjoyment | #23 | 4.348 | 4.348 |
Presentation | #86 | 4.478 | 4.478 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the player uses dice to gain points, the dice rolls are random but the player can choose how they use the dice
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
"catJam" - Twitch Chat
Very unique and interesting concept. Well executed good UI in game, addicting gameplay loop, high skill ceiling. Overall really good job.
Definitely my favorite game I've played so far! Very addicting with simple rules but some complex decision making. The music and art is very pleasant and I really love the design! I could definitely see this becoming a full game and I hope you consider continuing development!
Thank you very much!!!
And yes, I do plan to keep developing the game. The current game does not have all the planed dice types we have and this game does show a lot of potential. I do plan to fully finish it to my vision. Can't promise anything yet but do expect content updates in the near future ;) .
Lovely game based on the theme! Had fun trying different strategies, however it was a bit hard to know if I played "correctly" and as I never saw a game over screen! Would work perfectly as a phone game!
Ayy, thank you for enjoying the game. Usually the "best move" really just depends on the current setup., and with the interactive and random nature it's hard to pinpoint an objectively "correct" way to play. This game only ends with either you run out of dice or the the board is filled, and it does not really define a lose a lose state or a win state, it just ends, so do play the game however you like, a "good strategy" just lets you survive longer in the game thus more points.
Also yeah I do agree that this game works well as a quick 5 minute "time waster" game on mobile too. I would definitely consider that, but currently I goal is to fully realize my vision of the game for PC, so expect future content updates ;) .
this game is so fun! seems like one of those games i could find myself playing for hours on end haha, well done!
Thank you. With the fact that this game is quite open-ended and there is no point preview does indeed make it hard to figure out the best move. Also the interactive nature of the dice make it hard to keep track of good strategies. Even I myself do not know the game fully haha. But since this game is open ended in nature there no really objectively right or wrong solution, most of the time the "best move" depends on the current setup. But here are some pointers I've find that I can share:
- Try to reroll before you play to get the value you want, your ability points refill at the end of the turn anyway so there is no reason to not use them.
- farm dice generally worth more when they have lower value, and try to keep them on the board as long as possible to maximize it's growth.
- If a farm dice reaches the value 6 and had it's value reduced, it can regrow back to 6 again netting you more points.
- When placing dice that can remove other dice, try to place them in spots that can maximize the removal count.
- Try to place lake dice in places that have the most empty space surrounding it, the most empty space you can get is 7 due to how it's placement rules work.
- Each dice type had a value upper limit of 6, but lake dice had an upper limit of 4 and for village dice is 3. This is good to take note when rerolling dice.
- Your hand limit is 8 and you cannot draw more when the limit is reached. So time your dice with draw abilities properly so you won't waste them.
At first, I'm not sure what I was doing, but after some trial and error, I was finally able to learn the game. It's a fun "builder" sort of game with strategy and critical thinking needed. All in all, a pretty enjoyable experience.
Ayy thank you for enjoying the game, the whole building theme was particularly inspired by some games that are minimal builders such as Dorfromantik and Islanders where there is not much going on other than strategizing where to place your buildings and maximize score gain. I do very appreciate the simplicity of the mechanic while containing a lot of depth and wanted to make something like that.
Nice game. Great use of the theme and very relaxing to play. My high score was 799.
I had issues with the Mac download. On my game I found that .zip strips the permissions of the Mac executable so .tar is recommended.
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