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Dicey Surgery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2536 | 2.940 | 3.667 |
Presentation | #3888 | 2.316 | 2.889 |
Overall | #3900 | 2.316 | 2.889 |
Enjoyment | #5046 | 1.693 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Roll the tools you use.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Good job making such a complex game in a short period of time. Looks cool but its a bit hard to figure out and the random tools are a real hindrance to the game play.
Love the graphics and the concept. I did not mind learning the clunky controls as i feel like that was the point of the game. But I think the random selection of items was frustrating combined with the time limit. If you get unlucky you cannot continue because of the long wait on the reroll dice. Charming game tho. Well done!
Thank you! yea I was really struggling with keeping the game random but still feeling kinda fair.
Game was confusing as heck and I had sooo much lag. that and the whole thing’s slow.
sorry about the lag, I optimized the game and had no trouble with it myself.
I thought this was pretty creative for the "Roll of the Dice" concept! Seems like you were definitely thinking outside the box. I like how it took some repeat tries to figure things out, but maybe some highlighting around key areas could help? Or maybe that would take away from the look and feel of the game. :) Very nice job.
Cool idea, but i killed him instantly every time
yea while game developing I got good ig so it was hard to tell the difficulty