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DiceSurvivor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1079 | 3.600 | 3.600 |
Enjoyment | #1104 | 3.240 | 3.240 |
Overall | #1150 | 3.373 | 3.373 |
Creativity | #1611 | 3.280 | 3.280 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is a dice and they roll dice in order to kill enemies and survive.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very creative idea. Right now I wish for a mouse, had to play it on a trackpad. Would be interesting to try this as a twin stick shooter, the left stick would give you more directions than WASD. Maybe even a way to upgrade without interuption of the gameplay? Cool idea, solid execution, I had fun: Great job.
Thanks, I'm glad to hear you enjoyed playing it and sorry for the difficulties with controls cause by needing mouse. I went with stopping the game for upgrades because I originally intended to have upgrades for the dice when you level up allowing you to change numbers on faces or add effects like explosions when you roll 6. Thanks for the feedback though and definitely something worth considering in the future.
I like the wave based gameplay felt really hectic but satisfying when I could line them all up for a big smack. arts pretty nice too.
Thanks for giving it a play.
Very cool art/aesthetic. The gameplay is enjoyable. Awesome game!
Thanks for giving it a go and I'm glad you enjoyed it.
fun game and nice art.
Thanks, I'm glad you liked it.
Simple yet VERY addictive and I just LOVE the doodle art you used.
Nice advancement mechanics too.
Thanks for playing. I'm glad you liked the art.
This game is aesthetically and mechanically so much fun! Really awesome for a jam game. I would have liked the gameplay to be a little bit faster paced, but that's more of a personal preference. Really awesome game.
Thank, good to hear that you found it enjoyable. I am getting a lot of feedback about how it could be improved by increasing movement speed. So I will have to look into it once the Jam is over.
Unique art style and and fun gameplay, movement feels a bit slow but other than that it's cool. My highest timer was 2:13 so not the best but I'll get better!
Thanks, its good to hear you enjoyed it. 2:13 is not bad when I first put the itch page up my longest run was under 2 minutes.
This game's style is perfect. I love how it feels to play too. Great game!
Thanks, I'm glad you liked it.
I like the idea a lot. The game is fun and you've got replayability there as well so that's cool. I'd only say that the movement feels a bit too slow for me, so a faster gameplay would give it the dynamic it needs. Apart from that well done.
Thanks for giving it a play. The feedback is appreciated and is defiantly something worth looking into.
Nice art! Fun to play
Thank, I'm glad you enjoyed playing.
Cool game! I like the art style. I couldn't always figure out why my dice wouldn't hit certain shapes. Is it based on their shape or do you have to hit them with the corner of the dice?
Thanks for playing. Your dice more than likely where hitting the enemies but they just don't do enough damage in one hit. The dice do damage equal to the dace they had when you picked them up or whatever they stop on when they are lying on the ground. And the 10 sided dice enemies have 6 health and the 8 sided have 3 health initially. So you need to roll high to kill them with one hit. There health increases over time so after 60 seconds there health will have doubles making them much harder to kill. It's a bit rough but I figured most people would probably only play for like 5 - 10 minutes so I didn't want it to scale too slowly.
Good game, very challenging. Might need some impact whenever you hit the enemies. Good job :)
Thanks. I completely agree that more feedback when an enemy gets hit is needed, I just ran out of time.
It's really challenging. Cool visual style btw.
Thanks for playing.
Very good. I didn't really understand how much enemies would damage me, and would like a short dash. But, it looks very nice and does play well--especially for someone who typically doesn't play this style of game.
Thanks for the feedback I decided against a dash fairly early but after thinking about it a bit more maybe that would have been a good idea.
a truly unique art style and excellent gameplay, if it had upgrades and different enemies I would lose a day to it
Thanks. I'm glad you liked it.
The visual design is great. The scribble look blends well with the more realistic 3D dice. However the game feels a bit slow.
Thanks. I think the art style turned out looking a lot better than I thought it would.