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Dicey Construction Site's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3247 | 2.667 | 2.667 |
Overall | #3940 | 2.296 | 2.296 |
Enjoyment | #4004 | 2.111 | 2.111 |
Presentation | #4384 | 2.111 | 2.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game contains dice that constantly rolls
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Super fun in playing with some simple physics. I was able to add a ton of small dices and all the collisions and physics were working just fine.
I do not understand the "throw mode" I was not able to use it.
Hi! Thank you so much for playing the game even though it is very incomplete and is just a sandbox! (I wouldn't even consider it a game in its current state lol)
Throw mode is something that only exists in the sandbox. Really all of the UI is sandbox mode and will be removed in the final version.
If you do want to give throw mode a try, you can click on the normal mode button and then it will switch to throw mode. You then left click with dices inside the blue box, hold and drag to where you want to throw and then release. It kinda works like the split dice but you use left click instead of right click. I have also updated the instruction a bit to make it clearer.
First of all, please have more faith :) No need to apologies! Idea was pretty interesting. Ofc it needs some work here and there, but never give up! Keep it up and CU on next Game Jam :)
Pretty cool mechanic, I could see how levels like in Badland would make this really fun.
Yeah, the game idea was kind of inspired by that game. Although I didn’t plan any levels, I planned for chunks to just generate to make it an endless runner.
Very interesting mechanic. It's a shame you didn't have time to finish it :(
I read your readme. Hope to see the finished game on here! Good on you for submitting something. 48 hours is HARD!