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A jam submission

D2048View game page

Submitted by Kittyluvr — 31 minutes, 10 seconds before the deadline
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D2048's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#28552.5332.533
Creativity#30832.7332.733
Overall#34242.5112.511
Presentation#40242.2672.267

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Rolling is a core mechanic, enemies spawn if two dice roll matching numbers, and you beat them by rolling a low enough number

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Very creative! The name immediately got me excited, because A. I like puns and more importantly B. This was definitely going to be a unique submission and I was correct! It can be challenging to differentiate the different dice occasionally but this was super fun to play! The art is also really good! Overall great game!

Submitted

Took me a second to figure the game out but once I did it was a cool game to play

Submitted

This is a nice take on your classic 2048. It is a bit complicated although fun!

Submitted

I messed up when I got stuck at 1 d2 (circle) T^T. I like the dice battle mechanic since sometimes it lets me just throw away all d100 and d40, but sometimes I have to throw d12(I think) away to fight d20, so pretty fair. If I would have to pick something to be pointed out, d100 and d40 look too similar. Overall, pretty fun time killer!

Developer(+1)

Thanks, I'm glad you had fun! There's a known bug where the game does not handle winning correctly that I had fixed in a version but I just, didn't upload it correctly. (Honestly, I'm impressed you got to 1d2, there's another bug with the fights where if it goes to multiple rounds it freezes. That's the big one that had a fix that I just, forgot to upload the update.) Also, for a peek behind the scenes, the way the battle works right now is you have to roll below the value of whichever die attacks, so if a d20 attacks you have to roll below a 20, so yeah a lower die will always beat it.

That's a fair point with the d100 and d40s. I'm not sure I've ever actually seen a d40, I just picked it because it was a nice intermediate between d100 and d20. I wanted to do one of those big ball dice for the d100, but it would be hard to make the numbers readable and the way it actually draws them behind the scenes is isometrically projecting a list of the sides from 3d, so I'd need the vertex coordinates of whichever shape I use. (I did it that way so that hopefully in the future I can make them actually visibly roll.)

Thanks for your feedback!

Submitted

I think I broke my brain. Great job! If you keep working on it, maybe some unobtrusive sound effects (with a mute option) would be nice.

Submitted

Also, kudos for making the game that had me playing the longest of the jam yet (and I don't expect that to be beaten). I might have been able to play through it much faster and maybe even win, but I've always been really bad at 2048 lol

Developer

I'm glad you like it! I'll definitely look into that, I wanted to make the dice visibly roll, so having rolling sounds would work nicely with that. Glad you had fun!

Submitted

Really cool!  Loved all the colors and the back and forth.  Nice job!

Submitted

Haha I really liked the dice fighting back! :D Nice twist