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Manerium's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #375 | 4.105 | 4.105 |
Overall | #863 | 3.500 | 3.500 |
Enjoyment | #1233 | 3.197 | 3.197 |
Creativity | #1850 | 3.197 | 3.197 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's an horror themed RPG, where you pick the choice that seems to have the best odds. When you fail it tells you how close you were from success.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
It's a good short text-based rpg with some nice music and 1-bit visuals. I loved it! Ik the time constraints, so I can't wait to see more monsters in the future.!
Hey french boy! Must always congratulate all 1-bit users, so congrats. Great art and fine music.
Regarding the gameplay, there isn't a lot of it, so the two things which annoyed me a bit was that I could get numbers above a 6 in what seemed to be regular dice, which was slightly confusing. The other thing which bothered me was that it seems like I can't really increase the text speed and it's quite slow by default.
I'm pretty sure the over 6 thing was from where it said agility/strength +++. I think that's meant to mean it adds three to your next roll for those.
Nah it's my bad I just couldn't be bothered to make a 9 sided dice haha. But you just gave me an idea!