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A jam submission

15 seconds 2 dieView game page

Survive for as long as possible while your abilities and weapons change every 15 seconds!
Submitted by Galse22 (@galse22), JMCDmusic — 3 hours, 43 minutes before the deadline
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15 seconds 2 die's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#2543.8183.818
Overall#7393.5663.566
Creativity#12423.4243.424
Presentation#13793.4553.455

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every 15 seconds the abilties and weapons of the player get randomized. The player can get upgrades to rule out some abilities and weapons tho.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

A very solid and polished game! I liked the little video explanation of making randomness more fair, as well as the extra thought that was put into the numbers behind the game!

Developer

Thank you! I really appreciate it mate. Spent 12 hours making a 2-minute video and 20 hours making the god damn game.

Submitted(+1)

Game is really polished and liked the gameplay too! Also could you pls check my game out too if you dont mind?

Submitted(+1)

It's nice shooter, I realy like it.

Submitted(+1)

"It's just a shotgun," lol. Nice game, it's fun and I like the art style. It's a shame that the game gets less random as time goes on though.

Submitted(+1)

Cool game! There does seem to be some balancing errors, though. It seems like every weapon does the same amount of damage, which makes the grenade underpowered, the shotgun objectively better than the normal gun, and whatever the 4th thing is overpowered. The attack powerup is also overpowered (maybe it should be reduced to 50%). I think if this game was balanced, it could be fun, trying to switch between different playstyles while you play the game.

Submitted(+2)

The game idea is cool, the game mechanics were well made. The art fitted good with the genre and the music too. I suggest to invest more time in page description once the submission is closed.

Submitted

Music was pretty damn good. Timer was glitching. Good game

Submitted(+1)

love the 1-bit art and the gameplay is very responsive and fun! not sure what the arm ability does but the others were very cool! nice work!

Submitted(+1)

Very creative idea to be able to lock the different weapons. But I missed feedback for the abilities. I didn't even know if I activated them or if they are passive. The combat system is a bit too fast for me. I don't have that much time to react to dodge enemy shots. But the different weapons felt very good though. Overall i think this is a great game. Good job.

Submitted(+1)

Wow this was really fun! the attacks feel so good, love the amount of juicing that you guys added.

things got tough pretty quickly haha, might be helpful to have some pacing!

Oh and very nice theme btw. Very tight. Sick BGM too!

Cheers!

Submitted(+1)

fast paced, and quite enjoyable! the dash powerup felt really good :)

one game decision i didn’t understand was why you’d want to remove weapons/abilities from the pool. but nonetheless i enjoyed it!

Submitted(+1)

Got 89.56
Fun and simple, liked it a lot, especially that ping-pongish CQC weapon :D

Thanks God you can't hurt yourself with the grenades in this gam

Submitted(+1)

Another instant classic by Galse. His iconic 1 bit artstyle and simple addictive gameplay make the best game since Running the Clock. Seriously though all the weapons are fun to use, and the locking out different abilities is pretty clever.

Submitted(+1)

I love the simplistic art style. The game is also very enjoyable.

Submitted(+1)

Quite enjoyable, It's a cool concept for a short game.

Submitted(+1)

Really fun game with plenty of replayability! Thanks for including the item and ability descriptions in the menu. I decided to read through them before playing and it helped a lot (specifically when deciding which things to exclude from the pool).

The game itself feels pretty balanced and interesting. And the effort put into the visual and audio effects makes the gameplay really punchy and exciting.