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Roll A Blade's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #765 | 3.417 | 3.417 |
Creativity | #2155 | 3.083 | 3.083 |
Overall | #2234 | 2.958 | 2.958 |
Presentation | #3756 | 2.375 | 2.375 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Playing a move requires the roll of a dice. Upgrade your dice as you progress.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really love the design here! A bit of strategy with option to reroll. Could be even more if you could select which ones to reroll. That you get to customize your dice, and that the customization itself is random choices, is amazing. With better presentation, this is the type of game I can see myself buying. Good job!
Definitely a cool interpretation for sure!
This game actually has a lot of stuff, like Injure, Poison, Weaken and cubes customization, but still keeps it easy and fun!
Great game!
This was a great game. I liked that it had a skill tree and that I was able to roll another time when I wasn't happy with the result. This way you still have a feeling of control over the game. (Also it was fun play against a little poop in the first round.)
Great work! I thoroughly enjoyed this game. The ability to edit the dice added a cool interpretation to the theme. The art was charming as well.
Quite enjoyable, almost want to replay it to actually make a build this time.
If you could change your abilities from dice to dice it would be a nice roguelike game to expand on
I really enjoyed this. I could see this being more of a game, I hope you expand on it.
Thanks! Definitely hoping to flesh it out, add more stages, abilities etc
I’ve seen a bunch of games take advantage of the irresistibility of collecting custom dice. But somehow, I don’t think I’ve ever seen a game allow you to customize each side! What a great idea. I had one die that was almost all red, and then another for injuries and poisons. It’s quite an intuitive and rewarding way of mitigating the randomness of dice – that randomness is of your own design!
I would love to see my custom dice in 3D, though the shaking animation for rolling totally reads; brilliant call. I think greater tactility and feedback – animations, particles, and especially sounds – would make this game a banger. Big potential. Nice work!
Thanks, sounds like a decent run you had going! Will hopefully be able to polish the sounds / feedback soon.
Quite a fun little game. I like how you interpreted the theme and created something really good. The art was a nice touch and I especially liked the character design. I understand that you only had two days to finish it but maybe adding some more sound effects would be nice. Even with the small amount of time given you still done really good. Good luck on the jam!