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The Dice Roller's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2085 | 3.113 | 3.231 |
Presentation | #2266 | 3.039 | 3.154 |
Overall | #2487 | 2.866 | 2.974 |
Enjoyment | #3096 | 2.446 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're a dice that rolls when dodging. Rolling will change your weapon
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Its just a bit hard to see whats going on
A tutorial would have been nice, it took me second to find the controls
The bullets should also be a different color to help with contrast
Besides the colors, the assets work with themselves to make a good art-style, with a bit more work this could look really cool
Firstly, I love the music! Nice job.
It's a bit rough, but it's a neat idea. I like trying to get new weapons and such. Twin stick shooters are always a bit fun.
I think you did well under limitations, cause the environments/characters were simple but worked. Though I wish the main character looked more like a dice, and that there was more feedback when you hurt enemies or got hurt yourself.
Love this music! Also shout out to Connor
Dodge rolling also being the way to roll your dice is super cool!
Fun concept :) Honestly it could do with being a little harder; maybe the enemies could do more damage.
6 was the most enjoyable weapon. Music was a little loud.
Cool concept, although it might be better if the enemies were a one hit kill. The music doesn't feel very fitting.
I love the idea of dodge rolling actually rolling the die! Switching between the different weapons was fun, too. I'd just advise trying to make the enemies stand out more against the background going forward. Good work!