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Incursion: Jam Version's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #864 | 3.579 | 3.579 |
Overall | #1480 | 3.246 | 3.246 |
Enjoyment | #1787 | 2.947 | 2.947 |
Presentation | #1859 | 3.211 | 3.211 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is based off of a dice which rolls to determine whether a new enemy appears, you regain health, or you're blessed with a weapon to fight with.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Cool concept and pretty neat pixel art! Good work!
Thanks! Hope you found the game fun (if it isn't fun, then what's the point of a game ;) ?)
Also, if you wouldn't mind checking out my game, it would be awesome :D
Working my way up :)
The idea was very good! I also liked the pixel art aesthetic! The three main things I would recommend adding / fixing would be:
1. The collisions don't continue to deal damage after the first instance of entering the hitbox (once an enemy hits me once, it cant again until I leave it's attack range)
2. Certain interactions should be weighted to begin happening more the less they happen (In one game, I got 1 bat in my first 10 rolls, in another, I had a bunch of enemies and no sword to defend myself)
3. Some way to repair the house.
Also, I would appreciate it if you reviewed my game!
Hello there! Thanks for your feedback, I appreciate it! I will put out a more polished and improved post-jam version of the game, so keep an eye out for that!
I like the slight deviation from the general "defend yourself" games produced for this jam.
But it didnt give me a weapon (i think), not sure if thats something the die should do or if i missed something so i died when the first non-zombies spawned ^^'
Haha, sorry about that! The weapon is an option on the die currently and so is random whether you receive it or not. I will release a post-jam version of the game so it might change in that. Thanks for your feedback!
PS: the weapon looks like a sword, in case you did receive it and weren't sure
nope, didn't get it
maybe adding a harder way to deal with the other enemies when you dont have one would be good, otherwise you can always loose due to bad luck on the die :)
Yup, I agree. I'll definitely put out a more polished build later on to address these problems. Thank you for your feedback!
Hard, but very nice concept. Also really fun! :)
Thanks for your feedback! Be sure to look for updates once the jam is over.
nice little arcade concept. Good job!
Thanks, hope it was fun for you!
I like this game. It is fun and I played it again and again.
Glad you enjoyed it!