Fair enough lol, I see that. I'll see to fleshing that mechanic out more.
Baba T
Creator of
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Task Force is a tactical, squad-based shooter. You must command your soldiers and fight alongside them to achieve victory over the alien forces.
- Real time commands: command your AI comrades in real-time during firefights, recon runs, and more
- Methodical firefights: don't just rush into enemy fire. Wait, listen, maneuver
- A worthy foe: The alien forces are an organized military force, not a mindless horde. Your task is not to be taken lightly.
Play the Demo Now and Engage the Alien Hordes!
The movement feels smooth and responsive, I enjoyed it! I actually ran into a bug on the "platforms jump when you jump" level where it didn't respawn me when I fell, but I understand that it's hard to debug and test everything in 48 hours (not to mention, my game has the same bug on one level lol). Overall, I liked this game, good job!
I found this game to be pretty fun, I even played to the end. Some improvements I'd suggest are to make the movement less slippery, and give the player more vision (since you are the monster itself, it'd make sense to have more power). It was also a bit difficult to gauge my weapon's distance, but it worked fine. Great work!
The concept is great, and I feel like more could definitely be done with it. The controls are a bit slow, but the projectiles and traps aren't super fast, so it isn't impossible to dodge them (though a little more difficulty could've improved it). Great work overall, I'd be interested to see a more fleshed out version of this concept after the jam!
This was a great idea. I liked the pixel animations, and the fact that you had to reveal your objective. I thought that was pretty neat! I think that the controls could've been easier to use, but they worked fine. The only issue I had with the game is that I got trapped in a corner of the level by the guards and couldn't do anything, but that's probably it. Otherwise, good job!
The game itself was pretty fun, I liked the flipping of the screen to symbolize the switch between attacking/defending. I feel like there could've been more of a difference between attacking and defending though, as there isn't much change besides the visuals right now. However, it's still a fun game, and is very well polished, good job!
I liked the presentation and art direction, they were great. I think that perhaps some indication of the "customers" patience levels would've been nice, and as others have said, the gameplay is a bit repetitive. However, the game has potential, and I could see it being fleshed out a bit more. Good job!
I liked how there was an actual strategy involved when making decisions for which troop to spawn. I think having a couple more troops and towers could've helped, but I totally get the time crunch. I also think that having a different camera angle to properly see the whole area would've been an improvement. Overall good game though!
Hey everyone!
I am proud to announce that I have just released the first build of a project I have been working on for about a year now, currently named "Task Force". This is a FPS game with RTS elements to recreate the feeling of commanding an army, but with your own boots on the ground! The as of now, the game follows you as you lead troops to push back the alien hordes of the enigmatic antagonist, The Fifth Baron. Your orders are to push the enemies back and reclaim the fortress situated on Line 3750. More details will be revealed as the project nears completion and, of course, experience the whole story for yourself when you play the game!
I also highly encourage you to click the "How to Play" button when first opening the game, as the controls for such a system are, of course, a bit complex, but I've tried my best to make them as responsive and easy to use as possible.
Please note that as this project is still in the early stages of development, there may be bugs in the demo, so please report them in the comments of the page. I will do my best to fix them for the next demo!
Known Bugs:
- Aliens may get stuck on checkpoint walls
- Your soldiers may get stuck behind one another
Link to the demo:
https://baba-t.itch.io/task-force-alpha-1
Some screenshots (more on page):