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A jam submission

Dice DefenseView game page

A side scrolling shooter with dice rolling mechanics
Submitted by ErooElephant — 10 hours, 25 minutes before the deadline
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Dice Defense's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#19272.8822.882
Presentation#22143.0593.059
Overall#23402.9222.922
Creativity#28612.8242.824

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Dice are used for randomizing the player and opponent stats. Doing so can give a health boost when the player has low HP

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

The core concept is really solid! I love how you roll for stats at the start and see how far you can go! I could definitely see this being polished up with heaps of weird stats to roll for in the future! Great work :)

Developer

Thanks so much for checking out my gam and for the great feedback :)

Submitted

Nice game. UI is good. Please check out my game.

Developer

Thanks a lot for checking out my game!

This was fun, thank you!

A couple of notes, if you're interested:

  • I would find it even better if the controls were tighter. I rolled high speed and acceleration, but the ship still felt slippery. Dodging the enemies is more fun when I feel like I'm really in control.
  • Fewer hits to kill the baddies! Even with a high roll for my rate of fire, and a lucky mid-game roll to reduce their health, I still felt like I was hardly making a dent. Let me feel dangerous!
  • Would you consider making the initial rolls more impactful? I didn't notice much difference between low and high rolls. What if a one is borderline useless, and a six is comically overpowered? It could be an interesting way to really lean into the central mechanic.

Thanks again for letting me play!

Developer

Wow, thanks so much for playing my game and for the detailed feedback! I definitely agree with the first two points, the controls need to be tighter and the enemy ships need less health. As for your third point I think it would be a really good idea to explore, I just worry a bit that getting unlucky at the start would make the run so difficult it would no longer be fun. Still there are ways around that, like one suggestion I've heard would be to add powerups that counter having bad stats, or adding mechanics to re-randomize your stats part way through the game. Or maybe there could be a hard more where the rolls at the start would be much more impactful, and then a normal/ easy mode more similar to what I have now. Anyways all really good points, thanks again!

Submitted

It's a fun idea, sadly I dont think the gun is deadly enough, it's hard to kill aliens even wih fast shooting speed. Love the SFX and backround art

Developer

Thanks a lot for checking out my game! Durning the jam I discovered that my game was too easy so I went too far in the other direction and made it too difficult haha. It's a good leason for next time though :)

Submitted

I had a fun time playing your game! It was funny seeing how much the randomized stats affected my playthrough. The floaty controls didn't feel great imo, but other than that I had a good time.

Developer

Thank you, glad you enjoyed it :) The controls definitely need work, I would add just a bit of frictional force if I could go back

Nice arcade shooter. I almost beat it! Gave me that "just one more game" feeling.

Developer(+1)

Thanks for playing my game, I'm happy that you enjoyed it :)

Submitted(+1)

Very similar to arcade shooter in both play and look. The floaty movement like you were really out in space was interesting and took some getting used to. The way the dice are used to determine your stats is a nice way to add some variety between each attempt.

My experience was overall enjoyable but I wish the game had some music in it though to help pull me in more and perhaps more enemy variety.

Developer

Thanks a lot for playing my game! Fyi there is a bug in the web release of my game where the music does not play, but it (should) work on the windows release if you are interested :)

Submitted (2 edits)

I would love to. I can't get the windows version to download. It may be on my end though.