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Diceathlon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1642 | 3.000 | 3.000 |
Creativity | #1722 | 3.235 | 3.235 |
Overall | #2232 | 2.961 | 2.961 |
Presentation | #3107 | 2.647 | 2.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll dice to determine various game settings, such as time allowed, speed of gameplay and controls.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The idea is nice, but there are some things that could be done better
The presentation is a bit of a mess and while there's nothing wrong with using assets for a game jam like this, it's good to choose ones that fit together well
Maybe it would be better to change some of the effects, I got less time for pong and even though I didn't miss I still lost. Making things harder is fun, but making them impossible is a bit frustrating. Also, there could be effects more interesting than just a normal game or a free pass
In general, not a bad idea but execution could be a bit better. Nice work!
Nice idea and fun game! At first I was confused about the rolling of the dice, whether I should be doing anything, but after that brief confusion it was nice!
I did also sadly get an error when I first wanted to play and had to reload my page a couple of times before I was able to start the game...
Great concept, great execution, Nice creativity in this game, Played many times, very fun game to play.
This is a fun idea, but I think the small selection of minigames hurts it a bit. Great work on what you were able to come up with in the short time though!
I think a lot of the effects don’t do much to make the gameplay more interesting or fun. I think it would be better to have effects that interact more specifically with each game mode and force the player to think outside the box.
Think there are bugs too... Got pong on half speed, never missed but lost...?
The idea is neat and the gameplay is alright, but the art style is inconsistent. It would be better if you just picked one style of assets, instead of switching between kenny assets and white squares.