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A jam submission

I Am D1View game page

D1 is an actual, valid dice and it's here with a rifle to prove it!
Submitted by ThatANonoWord — 2 hours, 7 minutes before the deadline
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I Am D1's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#13193.1543.154
Creativity#15403.3083.308
Overall#19403.0643.064
Presentation#29362.7312.731

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You fight against rolling dice that have different on-death effects when they die.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

cool and fun little game

Submitted(+1)

Very original idea! It needs some more polish in gameplay and presentation but I think the idea has potential to be very fun!

Submitted(+1)

I absolutely love the random explosions every time you kill an enemy. It makes you have to think quick on your feet, even after you've defeated an enemy. Some sound effects to let me know when my hits have landed would be nice, but at that point I'm nitpicking. I'd love to see this updated in the future!

Submitted(+1)

Interesting gameplay concept, makes you consider when to finish off enemies. Would be cool to see this expanded on.

Submitted(+1)

I really like how the theme was put in this game!It never really got boring because of the different enemies and especially the different things that happened when they died. The slo-mo every time you get hit was also really nice because it gave you more time to react. The art isn't perfect but i love the juice! 

Submitted(+1)

Fine execution for a theme like this. 

Slo-mo and health regeneration are very good for your game.

It's a little frustrating that all the random explosions of enemies only affect the player and do no damage to other enemies. Although maybe they do, but I have to move farther away to safety. Because of this I can not see the explosion.

As a result, all the randomness is only against you. I wish I could use these explosions against enemies and plan battles tactically and effectively. However, I realize that the name of the game itself says that everything is against you.

The variety of enemies, the small particles were pretty good.

Deleted post
Submitted(+1)

Really nice take on the theme! I find it quite original of applying the randomness on the enemies and especially in this way - when they die. And so many cool ways!!!  Loved the slowmotion effect when you get hit! I was a bit frustrated that shooting was not automatic, my old mouse was not happy with me clicking so frantically! Health regeneration is nice to recover from the intense fights, but I can see how some could abuse it :-).  Minimal but very cute graphics and nice little story that goes along!