So much fun, and first vertical screen game i see in this jam, so original. Good job.
Also, would you mind checking my game out if you have time?
Criteria | Rank | Score* | Raw Score |
Presentation | #1139 | 3.565 | 3.565 |
Overall | #1643 | 3.174 | 3.174 |
Creativity | #1666 | 3.261 | 3.261 |
Enjoyment | #2432 | 2.696 | 2.696 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player rolls dice to reveal paths through the level.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
So much fun, and first vertical screen game i see in this jam, so original. Good job.
Also, would you mind checking my game out if you have time?
Such a cute game! While I adored the simplicity, it might be nice to discover power-ups that allow the level to last longer but still keeps the tension. Overall great job!
Really cute game with a neat take on the theme - I liked it!
If you continue with it post-jam I would be very excited to see how you balance the game as right now it can be frustrating to get blocked on all fronts almost immediately, or to get a series of 1s in a row at the start.
That being said - balancing games in a game jam seems like it is nigh on impossible so this feedback should not be meant in any way to say you didn't do great - 'cause you did! :D
Cool concept ! Simple to understand & get into.
The fact that each play is short give a good "just one more try" feeling :)
I feel adding an iddle animation on your tuna can for when you're not running could really improve the game feel.
Appart from that, solid entry. good job :)
Cute game. Can't survive for 5 seconds lmao! Maybe my luck is just too bad.
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