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Time To Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4041 | 2.261 | 2.261 |
Overall | #4422 | 2.087 | 2.087 |
Creativity | #4455 | 2.130 | 2.130 |
Enjoyment | #4600 | 1.870 | 1.870 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a dice that literally roll.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really fun game with a great artstyle! I especially like the meme aspect lol, Good job!
I love OnePiece, so the thumbnail got to me instantly! The game is cool! The sword is by far my favourite weapon. The general concept is really really great, but I think you lacked time in order to polish the game (implement some cool animations, healthbar, particles, scoreboard). I have to say I haven't yet met any other submissions with your idea.
Man, I can see how your team had a total blast making this game during the jam, your itch.io description is hilarious and I feel bad for you copy of unity :-) and the thumbnail, I really love it!
The thumbnail hooked me. I think the idea of switching weapons when the player rolls is creative. The gameplay was too fast for me personally, and all the obstacles on the map were more of a hindrance than they added anything to the gameplay. Your game page though, is written really well.
The concept is pretty solid, though I would have liked to see the "dodge roll" and "swap weapon" button be different from each other to avoid confusion. Some additional feedback on when each weapon was ready to fire would also be nice. Hands down, though, my favorite part has to be the description you wrote on the itch.io page.
some of these weapons, like the deagle, dont feel that good to use at all. it doesnt feel like theres much feedback on anything in the game.
I wasn't sure what my goal was while playing, and I got stuck a couple of times because you cannot go through enemies. However, it's definitely... interesting.
Goal is to survive.