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Random Chance Warrior's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2481 | 2.960 | 2.960 |
Enjoyment | #3435 | 2.320 | 2.320 |
Overall | #3772 | 2.360 | 2.360 |
Presentation | #5027 | 1.800 | 1.800 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Yes
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like the idea, but having to do every cutscene for every weapon gets boring real fast. Also I got weapons like 6 times in a row despite having 2 healing options. Maybe you could make it so it chooses a random order for all 6 faces and then after that rerolls so that everything gets used at least once?
Thanks for playing :)
Ah, that's a really good idea! It reminds me of the random bag system they have in the newer Tetris games, I'll definitely add that if I continue this idea.
(also I'll shorten the animations or add a way to skip them)
I like the gameplay and how it shows randomness. But maybe use better artwork or use some pre-existing art next time.
Thanks for playing and the advice :)
I liked the fact that you could buy the items before the start of the game. That way you can try to plan your randomness. Good job!
Thanks very much :)
Very interesting little game.
Thanks very much :)
Nice game, item descriptions are great.
Biggest drawback is how long it takes to perform every action. Having items show up faster would make the game much more enjoyable.
Thanks for playing :)
Yeah... I'm definitely going to take that into account when I make my next game :D
Actions took way too long.
I like the concept and the item descriptions are great. I set 5 to toothpick for fun and kept rolling five.
Fun game
Thanks for playing :)
That's luck for you lol
Neat little game
Biggest problem was how slow the game was - animations, item descriptions and such take way too long, especially since all the player really does is click the roll button again and again
Still, good job!
Thanks :)
Yeah... If I was to go back and add a feature it would definitely be a skip button for the animations (or to shorten them in general)
There is a good thought behind the game but there is a big bug where you can't restart the game. Overall not a bad game made in 48 hours. peace.
I liked the animations and tool descriptions a lot, definitely had a good time! One thing that bugs me a bit, it takes way too long between turns, but not a game breaking thing at all!
Thank you very much :) That's very good to hear as I feel that my past games have been laking in those fronts.