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This is What it Takes to Roll the 6!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1042 | 3.270 | 3.270 |
Overall | #1418 | 3.270 | 3.270 |
Creativity | #1444 | 3.351 | 3.351 |
Presentation | #1901 | 3.189 | 3.189 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dice get rolled to build up a platform.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Pretty unique concept. I did find it hard at first, but once I got the hang of it, it was actually quite easy.
It was difficult to remember what each dice did, so having the effects on the screen as you playe would have been an improvement.
Overall, a cool game.
Thanks for playing! Glad you liked it :D
I will be adding some popping texts in the post jam version which would help the players to memorize the functions faster. Thanks for the feedback :)
This really had a flappy bird affect on me. It was very addicting. The character controls really well and it is fun to learn the mechanics. My only problem is the difficultly level. The RNG can give you a really easy playthrough or an almost impossible one. I also found that having a little music and audio would have made the difficulty more tolerable. The game also crashed at times but I couldn't figure out why. I played this for about 30 minutes and really enjoyed it. Great job!
Thanks for playing :D
Working on the RNG and adding some audio were on my todo list but I ran out of time :(
As for the game crashing, I'll try to figure it out and will be releasing a post jam version with almost everything sorted out :)
I'd love to play a post jam version!