Fun little game and good concept! One thing I mentioned to my team was that scale could be interpreted musically, so good job doing that and incorporating the scaling of powers too!
Mr_musicguy
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This was quite fun! The art style was wonderful and there was a solid soundtrack to back it up. The ideas behind the game were really fun. I thought the first two tests required a lot of planning but the third seemed kind of random to me since I couldn't really plan that well for the shaking (it throws everything around). I tried clicking while the detection was going on and I got something that said, "Contraband secured." Does that mean I beat the level? That was the only thing I was confused by. Otherwise wonderful job.
Very clever little game! Once I figured the attacks out I had a lot of fun. I could tell there was inspiration from Crypt of the Necrodancer, which is really cool! The art style was also quite chibi and cute. Oh, and excellent job on the music! My only problem with the game was that I couldn't figure out how to move onto level 2 after beating all the heroes in the first level.
Definitely one of the games I enjoyed playing the most! It was very satisfying to finally max everything out! I thought the amount of currency would overwhelm me at first, but not at all! Lots of strategy and lots of fun. I do wish I had to get a few soldiers in before I beat the level though since it was lots of fun releasing an onslaught of my maxed out little guys.