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Roll Em Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #774 | 3.632 | 3.632 |
Overall | #2222 | 2.965 | 2.965 |
Presentation | #2446 | 2.947 | 2.947 |
Enjoyment | #3449 | 2.316 | 2.316 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Roll the dice text adventure!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I need to go and clean my bed now, or i'll have nightmares about it :(
Good entry, was fun to play!
Haha! Thanks for playing :)
Thanks for playing :)
Haha this is pretty good, would be fascinating to play an entire text-based adventure with this randomized lack of agency, quite an original concept, nice work!
Thanks very much! I hope to add a tiny bit more choice to it, but I'd love for it to form this dynamic of like "Sometimes you save the day, sometimes you accidentally hit self destruct"
Hehe this is a really funny twist on a text adventure; could be expanded upon if, for example, you rolled several verbs at the start and had to use them around.
Very original idea!
Thanks very much! :)
Once I realised what was happening I was giggling, you've removed the only agency the player has in a text adventure!! This is the only game I've ever tried to "Speak window" in. Would have loved to play with the planned features, the concept sounds like it'd make for a pretty funny, chaotic narrative!
Hehe thanks for playing! Yeah, I wanted to have "a bit more" control available for players, and other NPCs to interact with
You might roll "TOUCH BOB" and want to SPEAK, then accidentally ATTACK comes up when you re-roll, and you already re-rolled the "target" once to get BOB, so you hit the NPC you wanted to befriend.
I'm going to give your game a try too! :)