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A jam submission

DiescapadesView game page

Can you escape this dicey dungeon?
Submitted by GlassLanternGames — 2 hours, 4 minutes before the deadline
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Diescapades's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#29452.5002.500
Creativity#32472.6672.667
Overall#33482.5372.537
Presentation#36032.4442.444

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Special abilities, classes, and rooms are randomized via dice rolls, and our character is a die, and the environment is casino inspired.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

I loved the little dash mechanic, it was so fun to run around with! the screen and menus were a bit cut off and I failed to figure out how to use doors but it was still so much fun!

Submitted

Great artwork and design. loved the gameplay mechanics and i really like the cute look to the game too. great work!!

Submitted

I like the little dice character art.  Congrats on your first game!  It was fun, but I didn't quite understand why I got hurt sometimes when I hit the bulls with my club.

Developer

Yeah, after release we pretty much narrowed that bug down to two possibilities. Either the bull's hurbox got really large, or the attacks also extended the player's hitbox as well as hurtbox. Glad to hear you had a fun time!

-Brett

Submitted

Zoomed in for me as well.

I couldnt get the game to zoom out, so couldnt really experience it :( talking about the browser version btw 

Submitted

Like the other commenter said, hit feedback is lacking. Otherwise, it's a cute game.

Submitted(+1)

I enjoyed playing this game! My one main critique of this game is the feedback of the game. It was difficult to tell if I got hit or if I hit an enemy. I also didn't enjoy the fact that your character stopped moving whenever they attacked. Also there were some weird UI scaling issues with the html build. Other than those, I found the art style very charming. Good work!