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Arkanoidice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #894 | 3.348 | 3.348 |
Presentation | #1029 | 3.630 | 3.630 |
Overall | #1453 | 3.261 | 3.261 |
Creativity | #2922 | 2.804 | 2.804 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Arkanoidice is a game where breaking dominoes causes a random change to the amount of dice in play and the paddle's size
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
While this game is, ultimately, breakout, you've made an incredibly juicy version with some wonderful randomization. It felt a lot of fun to play, so much so that I wanted to get through to the end. It felt very good to get those bricks, and keep all my dice in the air.
If you were planning to expanded, it would be nice to see a few other elements randomize, but this is a fantastic little Jam game. Great work!
God, my heart left my body for a moment when another dice appears from nowhere! +)) Also I felt like I lost when one of them reached the bottom, but surprisingly the game continued...
I feel like it would be better, even if it would do the game harder, but it would be fun and very challenging! Maybe you can do such mechanics as a "hard mode" later :)
Very well made! Liked it! And simplicity of graphics fits very well to the simplicity of the game with such simple, but stylish dice mechanics. Very well made!
Really great presentation and concept... The game was just really fun to play. Outstanding work!
An extremely crunchy and juicy entry! Having a ton of dice and absolutely demolishing the blocks felt really great. The sound was generally good too but it sometimes got a little loud/overwhelming when they overlapped, like when a bunch of dice destroyed a bunch of blocks in a short period of time, so I did mute the game after a couple minutes. Good work!
Very cool spin on arkanoid! One thing I really liked is that the random number of dice that can appear can make a level go by much faster than a normal game of arkanoid/breakout. All of those die flying around and crashing into things is very satisfying, too.
I really enjoyed playing this game! It felt really polished and all the sound effects seem to fit perfectly with what was happening! I loved the audio design, and just how good everything felt.
I only have two things for feedback. The first one is that I felt the screen shake was too strong at times, to the point where I would find it a bit annoying. The second one is that I felt the levels were too easy or were done too fast. Maybe decrease the amount of dice that can be on the screen? Or make the level larger? Idk I just know I wanted to play for longer :P
Great job :D
Wonderful work! Felt absolutely amazing to play, even before I read the rules. The screenshake and sounds added a lot to the feel of it, great stuff.
I appreciate the addition of assist mode features! Not many jam games include accessibility considerations, good thinking.
Nice sound effects, particles, and art-style! Made the game feel very satisfying!
I really liked the colors and the minimalist look. Very good job! Congrats for the submission!
Very acting gameplay and fun to make
this is a fun gam! it has very simple graphics but the effects and particles make it feels very good to play! nice work!
Nice minimalist breakout game with some good juice that makes it fun to play. I had some issues with the physics when hitting the dice, where it would clip a corner and either start moving extremely slowly or just roll past the paddle entirely. I like the randomness of getting those full-screen clears, overall good job and a solid entry!
Its a very simple breakout with some randomness to it, but the shaking, sfx, vfx, makes it really enjoyable to play, definitely presentation gold. Congratulations for the submission!
Rlly nice game, the art is v cute and fits super well. I like how hectic it gets when you get a chain of breaks, my only feedback would be to make it so each time a sound plays its at a random pitch (and maybe turn it down a bit too). Other than that nitpick this is rlly good, well done!!
This game is rather fun, but it’s nearly impossible to die, which makes it a bit dull after a few levels. Also, while the art and the rest of the sound effects fit very well, the bounce sound is really obnoxious and difficult to listen to on repeat.
You must be very good at Breakout then. I died over 40 times trying to beat it just once! (Or maybe you just got lucky ^-^)
Oh! When the game high-rolls and starts spawing balls everywhere, it's total chaos! I love it!
It's a very nice arcade game. The fact that you don't really know what size you'll end up with, or which ball will remains makes some interestings twists during the run.
Visually, the retro arcade style goes very well with the gameplay.
Great submission! ^^
Looks nice and is easy to pick up, good work!
Definitely still gives that satisfying 'whole board clear' that Breakout sometimes has. I do wish 'dying' blocks turned a dark red or something so I'd stop chasing them. Neat game, though!
Fun little Arkanoid type game. I liked the nice satisfying chain effects when you get the dice just right and they destroy everything, although it was really loud when that happened haha.
SFX is a little loud, but I really like the minimalistic art and effects!