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Infinite Damage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1401 | 3.118 | 3.889 |
Creativity | #2056 | 3.118 | 3.889 |
Overall | #2140 | 2.999 | 3.741 |
Presentation | #2852 | 2.762 | 3.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll dice to get money to roll more dice! It's about as diceroll-y as it gets.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
You definitely did the theme well, and it was extremely satisfying throwing the dice, though I think there should have been an option after rolling the d(inf) to just keep going without the d(inf) to see how far you can go.
Thank you for the kind words! I made the D-infinity relatively cheap because I didn't want people to spend too long in a game jam game lol. I agree, ideally I should have made it so you can continue after winning. For now, you can just start a new game and avoid buying the D-infinity to play forever. It doesn't take too long to get back to that point if you know what you're doing :)
slayed the theme with an idler
slayed the theme with an idler
I love this! I'm surprised by how few people made a game with tactile dice rolling, let alone with all of the different tabletop dice (including the infinidice :P )
Oddly satisfying and addictive. The visual and sound effect of the points zooming to your wallet scratched that Spryo gems/Lego studs itch. Solid physics too. Loved the ending. Great job.
I loved it!
Great idea, satisfying gameplay, nice sound.
Great job