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Roll Reload - GMTK Game Jam '22's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2805 | 2.850 | 2.850 |
Enjoyment | #2945 | 2.500 | 2.500 |
Overall | #3006 | 2.667 | 2.667 |
Presentation | #3102 | 2.650 | 2.650 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your dice roll determines how much to reload your ammo!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Pretty cool concept, I like the art and also really like the sound effect saying the amount of bullets you have! The things you said in the description for a post jam version are definetly very important! Also I'm not sure if it's only me, but I had one less ammo than the dice and sound effect were saying, which is very frustrating, but other than that pretty fun game!
The voice over was really useful for knowing what to do without having to look. This way I could focus on just the enemies.
Perhaps make the aiming a little more leanient, as I often felt like I should have killed the enemy but it was a miss.
Overall a good game!
Cool! The concept was fun, and the audio was funny. Not sure why, the last shot in the clip always misses. Well done!
yeah I wish I had time to fix that bug before it went out! Thanks for the feedback
A pretty nice game, especially with the amount of time you had. I think it would have been nice to have the enemies spawn in at random locations, instead of always the top left. I enjoyed the voice telling me what I rolled.
Pretty simple, but a fun short chaotic experience!