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A jam submission

Dice of destinyView game page

Submitted by o.diukov — 1 hour, 11 minutes before the deadline
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Dice of destiny's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#5933.9263.926
Overall#18433.0993.099
Creativity#20983.1113.111
Enjoyment#36082.2592.259

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You use dice to bring damage to the enemy or defend yourself

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Really impressive jam game! Super polished and creative use of the dice theme. I just didn't understand how to use the dice combinations, but seems a cool addition for the gameplay too. Good job!

Submitted

Cool Little game !! :D loved the art and gameplay , easy to understand and play , Super polished game too , Good stuff overall :D

Submitted

The art is absolutely beautifull! The concept is really cool but to me it felt like attacking is always the better choice. The gameplay was pretty fun, but having to restart after dying makes it frustrating to play more than one round.

Submitted

Really good game, loved playing it.

Submitted

Lovely art and cool concept! A tutorial at the start would make it even more accessible :)

Submitted

Love the art. The idea is cool but the fights seems somewhat random as you progress. Maybe let the player anticipate the enemy actions to add more strategy, like is done in Slay the Spire ?

Submitted

I love the Art! :) Game was a little hard to understand at first, even with the rules explained. Maybe an interactive tutorial would suit that game well :) 

Submitted (1 edit)

Nice Hearthstone-like ! Maybe something to reroll dice and have more chance to make combo could be nice. 4 slot but only 3 dice make the random attack too "random". But congrat for a 48h game !!

Submitted

Art is really good, and the gameplay can be pretty deep. But the element of randomness makes it kinda undeniable that you get hit. And you often dont get to use any special moves. So i don't see how you're suppose to defeat all the enemies. I could only beat the first 3 with 1 hp left  

I've had very few opportunities to try the combos because of the results of the rolls. Maybe an option de re-roll some dice could be nice to allow the player to look for some combos.

Submitted

The art is awesome but how you fight is so confusing without looking back at what the numbers do.

I like this idea)
Game is so attractive)

the art is awesome!!!))